Issues
- 3
Expression 2 bypass quota limit
#3005 opened - 1
- 1
Vehicle Controller engine sound bug
#3002 opened - 0
- 1
netstream e2 file library error
#2995 opened - 8
Wire Ballon Deployer game crash
#2994 opened - 2
Lua standard thruster error
#2993 opened - 2
Missing pattern checks
#2992 opened - 1
E2: fileWrite with big files is broken
#2989 opened - 5
- 1
usefulfunctions.lua lua error
#2983 opened - 1
- 0
Wire entities not checking permission before creating constraint lead to exploit with AdvDupe2
#2973 opened - 0
E2 Functions do not add their op cost
#2958 opened - 6
- 2
EGP: GlobalPos Not Working
#2949 opened - 4
- 2
E2 :wirelink() broken backwards-compat
#2940 opened - 4
EGP draws only in top left quadrant
#2930 opened - 7
Casualties caused by #2917
#2926 opened - 0
Calling log2() with any argument crashes E2
#2924 opened - 10
#2895
#2919 opened - 5
- 2
- 2
Expression 2: function predefinition is broken
#2910 opened - 0
- 5
Array indexing doesn't count as variable usage
#2905 opened - 0
SV Wire teleporter error
#2902 opened - 0
E2 constraintcore spams errors on 64x on start
#2890 opened - 3
egpobject:getVertices() throws nil error
#2889 opened - 0
Wirelinks create nil errors on client
#2888 opened - 2
- 0
- 6
Backward compatibility when declaring a function
#2882 opened - 1
selfaware core crashes under a change detection
#2876 opened - 1
Error starting game
#2873 opened - 1
Can't return functions from normal functions
#2864 opened - 4
Vector2 issue
#2860 opened - 37
Tracking issue for old broken E2s: BFW / ALXPC
#2841 opened - 5
Invisible cubes created by wire Triggers
#2827 opened - 6
playerMove event runs while game paused
#2825 opened - 0
Lua error using #ifdef with undefined argument
#2824 opened - 2
E2 SV Startup error
#2819 opened - 0
- 4
- 2
not working anymore
#2800 opened - 3
Improve abs() function
#2796 opened - 0
- 1
- 0