woopeex's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
wjakob/instant-meshes
Interactive field-aligned mesh generator
nature-of-code/noc-book
The Nature of Code book (archived repo, see README for new repo / build system!)
SonyWWS/ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
stephomi/sculptgl
DEVELOPMENT STOPPED I'm now working on Nomad Sculpt instead
imageworks/pystring
C++ functions matching the interface and behavior of python string methods with std::string
billyquith/ponder
C++ reflection library with Lua binding, and JSON and XML serialisation.
flavio/qjson
QJson is a qt-based library that maps JSON data to QVariant objects.
paulwinex/pw_MultiScriptEditor
Python Editor for CG Applications
Eugeny/catcher
Beautiful tracebacks for Python
witherst/MayaNodeInterface
I designed this Node-based interface as a way of learning Python and PyQt. It has been developed with Maya 2011 and only (as of now) works with Maya 2011. It's only meant to work with setting up particle systems. Some node functions aren't complete, but for the most part all of them are done.
sideeffects/HoudiniEngineForMaya
Houdini Engine for Maya
golubevcg/hip_file_diff_tool
taikomatsu/SeExprMeshMaya
Polygon deformer node plugin for Maya that using Disney's SeExpr
joesfer/Voronoi-Shattering
Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for further information.
advancingu/Qt5OpenGL
Hello World OpenGL example for Qt5.
ymesh/meShaderEd
The RenderMan Shader Editor
shanemarks/PhotoshopPathToObj
Photoshop Path To Obj