Pinned Repositories
ContextSteering
Unity package to add context steering behaviours to your GameObjects
ET
ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask
FGUI2ET
FairyGUI自动生成ET代码的插件
HoudiniSamples
个人学习Houdini笔记,工程,作品
NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!
OdinSerializerForNetCore
可以在.Net Core运行的Odin序列化库
SkillEditorBasedOnSlate
基于ParadoxNotion Slate的技能编辑器
URP_Practise
URP个人练习项目
Visual_Tool_For_NPBehave
A Visual Tool For Using NPBehave Better!
wqaetly's Repositories
wqaetly/NKGMobaBasedOnET
基于ET框架致敬LOL的Moba游戏,提供完整的状态帧同步框架,包含预测回滚逻辑,基于双端行为树的技能系统,更多精彩等你发现!Based on the ET framework, we pay tribute to LOL's Moba game, providing a complete state frame synchronization framework, including predictive rollback logic, a skill system based on double-ended behavior trees, and more exciting things waiting for you to discover!
wqaetly/ET
ET + hybridlcr + YooAsset + luban + FGUI + NKGMoba + UniTask
wqaetly/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!
wqaetly/SkillEditorBasedOnSlate
基于ParadoxNotion Slate的技能编辑器
wqaetly/HoudiniSamples
个人学习Houdini笔记,工程,作品
wqaetly/FGUI2ET
FairyGUI自动生成ET代码的插件
wqaetly/OdinSerializerForNetCore
可以在.Net Core运行的Odin序列化库
wqaetly/ContextSteering
Unity package to add context steering behaviours to your GameObjects
wqaetly/Vertx.Debugging
Debugging Utilities for Unity
wqaetly/wqaetly.github.io
博客
wqaetly/AnimatableVolumeComponent
This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.
wqaetly/FairyGUI-unity
A flexible UI framework for Unity
wqaetly/UniTask
Provides an efficient allocation free async/await integration for Unity.
wqaetly/awesome-cheatsheets
超级速查表 - 编程语言、框架和开发工具的速查表,单个文件包含一切你需要知道的东西 :zap:
wqaetly/HowToCook
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Chinese).
wqaetly/bepuphysics1
Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.
wqaetly/bilibilibydguys
B站抽奖工具
wqaetly/data-oriented-design
A curated list of data oriented design resources.
wqaetly/GPUDrivenTerrainLearn
A Unity Project used for Learning GPU Driven Terrain Render
wqaetly/huatuo
零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution
wqaetly/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
wqaetly/il2cpp_plus
改造过的支持HybridCLR的il2cpp版本
wqaetly/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
wqaetly/TinyPinyin.Net
适用于.Net平台的快速、低内存占用的汉字转拼音库。核心算法来自TinyPinyin(https://github.com/promeG/TinyPinyin)
wqaetly/Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
wqaetly/UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
wqaetly/unityRVTTerrain
a runtime virtural texture terrain for unity 5.6
wqaetly/unlock-music
Unlock encrypted music file in browser. 在浏览器中解锁加密的音乐文件。
wqaetly/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
wqaetly/YooAsset
unity3d resources management system