wrestledBearOnce's Stars
openscenegraph/OpenSceneGraph
OpenSceneGraph git repository
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
eug/awesome-opengl
A curated list of awesome OpenGL libraries, debuggers and resources.
mattdesl/graphics-resources
:memo: a list of graphic programming resources
Experience-Monks/math-as-code
a cheat-sheet for mathematical notation in code form
sindresorhus/awesome
😎 Awesome lists about all kinds of interesting topics
aamini/introtodeeplearning
Lab Materials for MIT 6.S191: Introduction to Deep Learning
LukeYui/EldenRingSeamlessCoopRelease
FUSEEProjectTeam/Fusee
Fusee aims at becoming a multiplatform 3D realtime engine with a strong emphasis on content transformation and manipulation. Fusee is written mainly in C# and can be programmed in C#. Fusee builds bridges to make your code run in environments that don't support C#, like Content-Creation-Software, C++, Plug-In-APIs and native HTML5/WebGL Javascript code.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Klocman/Bulk-Crap-Uninstaller
Remove large amounts of unwanted applications quickly.
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
fendevel/ModernOpenGL
Modern OpenGL deferred rendering example
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
hs-furtwangen/Amapo
Global Game Jam 2022
hs-furtwangen/GloboDeLumo
Global Game Jam 2021
opentk/opentk
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
FUSEEProjectTeam/PotreeSharp
Sample Project of how to handle Potree files in C#
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
potree/PotreeConverter
Create multi res point cloud to use with potree
potree/potree
WebGL point cloud viewer for large datasets
NUAAXQ/awesome-point-cloud-analysis-2023
A list of papers and datasets about point cloud analysis (processing) since 2017. Update every day!
DE-RSE/de-rse.github.io
Web repository
FNA-XNA/FNA
FNA - Accuracy-focused XNA4 reimplementation for open platforms
gh215/Indiana_Jones
Scripting examples for Indiana Jones and the infernal machine
smlu/blender-sith
Blender addon for games based on the Sith game engine.
brave/brave-browser
Brave browser for Android, iOS, Linux, macOS, Windows.
GameTechDev/OcclusionCulling
Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.
GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.