wusticality
Engine programmer turned backend engineer, Rust pusher, distributed computing buff, Emacs fanatic, nature lover, and consciousness explorer.
Boulder, Colorado
wusticality's Stars
papers-we-love/papers-we-love
Papers from the computer science community to read and discuss.
ByteByteGoHq/system-design-101
Explain complex systems using visuals and simple terms. Help you prepare for system design interviews.
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
Ebazhanov/linkedin-skill-assessments-quizzes
Full reference of LinkedIn answers 2024 for skill assessments (aws-lambda, rest-api, javascript, react, git, html, jquery, mongodb, java, Go, python, machine-learning, power-point) linkedin excel test lösungen, linkedin machine learning test LinkedIn test questions and answers
id-Software/DOOM
DOOM Open Source Release
rust-windowing/winit
Window handling library in pure Rust
Jondolf/avian
ECS-driven 2D and 3D physics engine for the Bevy game engine.
cbaggers/cepl
Code Evaluate Play Loop
jimeh/emacs-builds
Self-contained Emacs.app builds for macOS, with native-compilation support.
bevyengine/rfcs
Suggest changes to Bevy and view accepted designs
Jondolf/bevy_transform_interpolation
Transfom interpolation for fixed timesteps for the Bevy game engine.
ymatsiuk/awsvpnclient
wusticality/dotfiles
The repository for all my dotfiles.
mchmatt/bevy-overlay-helper
CEF helper process implementation in C++, to be used by the Bevy Overlay crate