Pinned Repositories
BlenderToolbox
Some simple Blender 2.8 scripts for rendering paper figures
bndm
Blue noise for diffusion models [SIGGRAPH 2024]
facial-expression-recognition
This is the implementation of Feature-Level Joint Learning for Facial Expression Recognition.
NonStationaryTextureSyn
Newer version Code for paper "Non-Stationary Texture Synthesis by Adversarial Expansion"
PointFlowRenderer-mitsuba2
Code for rendering the point cloud figures in paper: "PointFlow : 3D Point Cloud Generation with Continuous Normalizing Flows"
pps_gabor_random
Point-Pattern Synthesis using Gabor and Random Filters [EGSR 2022]
pytorch_sliced_wasserstein_loss
An unofficial PyTorch implementation of "A Sliced Wasserstein Loss for Neural Texture Synthesis" paper [CVPR 2021].
simple-consistency-models
A 200 lines of code unofficial implementation of Consistency Models [Song et al. ICML 2023]
simple-pytorch-3dgan
A simple and unofficial 3D-GAN implementation using PyTorch [NeurIPS 2016]
taichi_smallpt
smallpt in taichi
xchhuang's Repositories
xchhuang/simple-pytorch-3dgan
A simple and unofficial 3D-GAN implementation using PyTorch [NeurIPS 2016]
xchhuang/bndm
Blue noise for diffusion models [SIGGRAPH 2024]
xchhuang/pytorch_sliced_wasserstein_loss
An unofficial PyTorch implementation of "A Sliced Wasserstein Loss for Neural Texture Synthesis" paper [CVPR 2021].
xchhuang/pps_gabor_random
Point-Pattern Synthesis using Gabor and Random Filters [EGSR 2022]
xchhuang/facial-expression-recognition
This is the implementation of Feature-Level Joint Learning for Facial Expression Recognition.
xchhuang/NonStationaryTextureSyn
Newer version Code for paper "Non-Stationary Texture Synthesis by Adversarial Expansion"
xchhuang/PointFlowRenderer-mitsuba2
Code for rendering the point cloud figures in paper: "PointFlow : 3D Point Cloud Generation with Continuous Normalizing Flows"
xchhuang/simple-consistency-models
A 200 lines of code unofficial implementation of Consistency Models [Song et al. ICML 2023]
xchhuang/taichi_smallpt
smallpt in taichi
xchhuang/BlenderToolbox
Some simple Blender 2.8 scripts for rendering paper figures
xchhuang/eth-course
xchhuang/learn_stuff
xchhuang/diffusion_from_scratch
Implementing diffusion models from scratch.
xchhuang/MultiClassDiskDistributions
An unofficial, but single-file, fast implementation of "Accurate Synthesis of Multi-Class Disk Distributions" [EG 2019] using Taichi.