yavn's Stars
Cliscylla/krita_windowed_new_view
Acly/krita-ai-diffusion
Streamlined interface for generating images with AI in Krita. Inpaint and outpaint with optional text prompt, no tweaking required.
shader-slang/slang
Making it easier to work with shaders
HansKristian-Work/vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
xai-org/grok-1
Grok open release
GPUOpen-LibrariesAndSDKs/AGS_SDK
AMD GPU Services (AGS) library and samples
RobertBeckebans/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
nanoskript/vrm-rigify
Generate Blender Rigify armatures for VRM models
saturday06/VRM-Addon-for-Blender
VRM Importer, Exporter and Utilities for Blender 2.93 to 4.2
rbreu/beeref
BeeRef Reference Image Viewer
kaichi1342/CompactBrushToggler
A plugin for krita
microsoft/DirectX-Specs
Engineering specs for DirectX features.
EyeOdin/Pigment.O
Krita - Plugin - Color Picker and Mixer
wojtryb/Shortcut-Composer
Krita plugin for creating complex keyboard shortcuts
Yuntokon/BlenderLayer
Blender Layer is a plugin that allows you to stream 3D View from Blender into Krita, behaving like a normal layer: You can trace over it, change the blending mode and even apply layer styles!
motion-canvas/motion-canvas
Visualize Your Ideas With Code
Stability-AI/stablediffusion
High-Resolution Image Synthesis with Latent Diffusion Models
microsoft/terminal
The new Windows Terminal and the original Windows console host, all in the same place!
google/swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
diasurgical/devilutionX
Diablo build for modern operating systems
kondrak/vkQuake2
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ValveSoftware/Proton
Compatibility tool for Steam Play based on Wine and additional components
ZDoom/gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
jpystynen/vulkantoy
Shadertoy image shader test app with Vulkan.
gnif/LookingGlass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
ioquake/ioq3
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
KhronosGroup/VK-GL-CTS
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
GameTechDev/PresentMon
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
paroj/gltut
Learning Modern 3D Graphics Programming