Pinned Repositories
android-gpuimage
Android filters based on OpenGL (idea from GPUImage for iOS)
antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
ar-location-based-android
This AR app generally show where things are in the real-world by indicating where the app thinks they are over the camera view when the user holds the phone up and moves it about.
arcore-android-sdk
Google ARCore SDK for Android
arcore-for-all
Google ARCore for "unsupported" Android devices
ARCore-Shooting-Star
Unity ARCore implementation of shooting stars
GuiLite
RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
yichen2017's Repositories
yichen2017/cef3-sdl2
Cef 3 off-screen rendering example for SDL
yichen2017/cef_osr
Cef off-screen rendering example
yichen2017/gpusphsim
Smoothed Particle Hydrodynamics on the GPU
yichen2017/grandpa-animation
Automatically exported from code.google.com/p/grandpa-animation
yichen2017/HavokPhysicsTutorials
A set of tutorials to get started with the free version of the Havok Physics Engine
yichen2017/LuabindAutoWrap
auto wrap C++ classes into luabind api form
yichen2017/osgART
osgART - Augmented Reality ToolKit for OpenSceneGraph
yichen2017/osggis
yichen2017/osgRecipes
OpenSceneGraph (OSG) Recipes
yichen2017/OSGUIsh
OSGUIsh is a library that generates GUI-like events from nodes in an OSG scene graph. This is a mirror of my "official" Mercurial repository available at https://bitbucket.org/lmb/osguish
yichen2017/SFMToolkit
Structure from motion toolkit (BundlerFocalExtractor, BundlerMatcher, Bundler, CMVS, PMVS2)