ykw815's Stars
goabstract/Awesome-Design-Tools
The best design tools and plugins for everything 👉
mob-sakai/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
ascoders/weekly
前端精读周刊。帮你理解最前沿、实用的技术。
omerbsezer/Generative_Models_Tutorial_with_Demo
Generative Models Tutorial with Demo: Bayesian Classifier Sampling, Variational Auto Encoder (VAE), Generative Adversial Networks (GANs), Popular GANs Architectures, Auto-Regressive Models, Important Generative Model Papers, Courses, etc..
MikeMcl/bignumber.js
A JavaScript library for arbitrary-precision decimal and non-decimal arithmetic
erosson/swarm-numberformat
Format large numbers in several human-readable ways. Designed for incremental games like swarmsim.
Patashu/break_infinity.js
A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
lopespm/unity-camera-multi-target
Unity library to dynamically keep multiple objects in camera view
lllyasviel/style2paints
sketch + style = paints :art: (TOG2018/SIGGRAPH2018ASIA)
thefuntastic/Unity3d-Finite-State-Machine
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
NVIDIA/FastPhotoStyle
Style transfer, deep learning, feature transform
alicevision/Meshroom
3D Reconstruction Software
gwuhaolin/livego
live video streaming server in golang
keijiro/Pix2Pix
Real-time pix2pix implementation with Unity
SubnauticaNitrox/Nitrox
An open-source, multiplayer modification for the game Subnautica.
RichardGSchmidt/GroundGrowing
Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
JackM36/Eazy-Sound-Manager
Eazy Sound Manager is a simple Unity3D tool which aims to make sound and music management in games easier
Sipstaff/Unity-SO-Events-With-Data
StephenMcVicker/Unity-ScriptableObjects-Game-Events-
Based on a great talk by Ryan Hipple, here is my improved version of his Game Event system for Unity
AmplifyCreations/AmplifyMotion
Full source-code for Amplify Motion plugin for Unity
Xerios/ScreenManager
Flexible way to manage screens with transitions for Unity
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
vux427/ForceFieldFX
TeamSirenix/odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
neuecc/LINQ-to-GameObject-for-Unity
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
ellioman/ShaderProject
A container for all sorts of handy shaders.
keijiro/KvantSpray
Object instancing/particle animation system for Unity
prime31/RecyclerKit
Object pool manager for Unity
UnityPatterns/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
Wangscape/Wangscape
Convert terrain tiles to procedural corner Wang tilesets