yumcyaWiz's Stars
bokeh/bokeh
Interactive Data Visualization in the browser, from Python
wilsonfreitas/awesome-quant
A curated list of insanely awesome libraries, packages and resources for Quants (Quantitative Finance)
ranaroussi/yfinance
Download market data from Yahoo! Finance's API
sympy/sympy
A computer algebra system written in pure Python
fullstorydev/grpcurl
Like cURL, but for gRPC: Command-line tool for interacting with gRPC servers
milesial/Pytorch-UNet
PyTorch implementation of the U-Net for image semantic segmentation with high quality images
sashabaranov/go-openai
OpenAI ChatGPT, GPT-3, GPT-4, DALL·E, Whisper API wrapper for Go
gcla/termshark
A terminal UI for tshark, inspired by Wireshark
cloudflare/cfssl
CFSSL: Cloudflare's PKI and TLS toolkit
WebAssembly/wabt
The WebAssembly Binary Toolkit
msiemens/tinydb
TinyDB is a lightweight document oriented database optimized for your happiness :)
quantopian/pyfolio
Portfolio and risk analytics in Python
bwmarrin/discordgo
(Golang) Go bindings for Discord
rust-lang/rust-bindgen
Automatically generates Rust FFI bindings to C (and some C++) libraries.
NVlabs/tiny-cuda-nn
Lightning fast C++/CUDA neural network framework
Rust-GPU/Rust-CUDA
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
pydata/pandas-datareader
Extract data from a wide range of Internet sources into a pandas DataFrame.
pmorissette/bt
bt - flexible backtesting for Python
coin-or/pulp
A python Linear Programming API
fendevel/Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
stotko/stdgpu
stdgpu: Efficient STL-like Data Structures on the GPU
jan-van-bergen/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
jbikker/lighthouse2
Lighthouse 2 framework for real-time ray tracing
vkoskiv/c-ray
c-ray is a small, simple path tracer written in C
eyalroz/cuda-api-wrappers
Thin, unified, C++-flavored wrappers for the CUDA APIs
tcbrindle/raytracer.hpp
Simple compile-time raytracer using C++17
AcademySoftwareFoundation/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
PatWie/cuda-design-patterns
Some CUDA design patterns and a bit of template magic for CUDA
nahuef/statsViewer
Stats Viewer for Kovaak's FPS Aim Trainer
Ushio/MassiveVoxelRayTracing