AcademySoftwareFoundation/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model
CSSApache-2.0
Stargazers
- AdrienHerubel@autodesk
- adro79
- AhzielMercenaries Engineering
- AntonPalmqvist
- barrydempsey
- cbenhagenOTTOMATIC GmbH
- cfnptrVilnius, Lithuania
- ChristopherMBurrows
- collinbanko@lucasfilm
- dheckenberg
- drwave
- emackeyAnalytical Graphics, Inc.
- fabiencastanTechnicolor Research
- fly51flyPRIS
- fpliuNvidia
- HuntlierEagle Dynamics
- joaovbs96@DGG3D
- kcloudy0717
- knightcrawler25India
- konivoPrague, Czechia
- leegoonzTECHARTFLOWIO
- lvxejayDallas, TX
- mattyjams@EpicGames
- mchenwangNJ, China
- meshulaPixar Animation Studios
- pablodeGermany
- PearCodingSaarland University
- polokobe@Alibaba
- Reedbeta@adobe
- rezaaliHi-Rez
- roquef@fake-skate
- StefanHabelIndustrial Light & Magic
- theblackunknown@adobe
- TheRealJokerMan@TheFoundryVisionmongers
- virtualzavie@adobe
- vorghttp://variable.io