z547224313's Stars
Robin970822/WorkingTime
向发起人致敬 https://github.com/WorkerLivesMatter/WorkingTime
Forceflow/cuda_voxelizer
CUDA Voxelizer to convert polygon meshes into annotated voxel grids
techiew/PerlinNoiseTerrain
3D randomly generated terrain using Perlin Noise.
maxfelker/terrain-generator-unity3d
Simple perlin noise based terrain generator for Unity 3D.
dynamomd/DynamO
An event-driven particle simulator and visualisation code. Please see the website below for more information.
WestRyanK/Particle-Simulator
This is an implementation of the research paper "Particle-Based Simulation of Granular Materials" (http://wnbell.com/media/2005-07-SCA-Granular/BeYiMu2005.pdf). It is based off the engine I built for "The Gauntlet" game.
giaosame/RealTimeParticleBasedSnowSimulation
taichi-dev/taichi_three
A soft renderer based on Taichi (work in progress)
afatcoder/LeetcodeTop
汇总各大互联网公司容易考察的高频leetcode题🔥
FZzzz/SnowSimulation
Position based snow simulation with the phase change effects
pypr/pysph
A framework for Smoothed Particle Hydrodynamics in Python
yuanming-hu/taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
sisterAn/JavaScript-Algorithms
基础理论+JS框架应用+实践,从0到1构建整个前端算法体系
Advanced-Frontend/Daily-Interview-Question
我是依扬(木易杨),公众号「高级前端进阶」作者,每天搞定一道前端大厂面试题,祝大家天天进步,一年后会看到不一样的自己。
vanish87/SnowDeformation
SnowDeformation
leonardo-montes/Unity-ECS-Job-System-SPH
Implementation of the SPH Algorithm (fluid simulation) in Unity, comparing singlethread and ECS/Job System performances.
kimuchi1203/SPH_Simulation
Simulation of Smooth Particle Hydrodynamics
obushi/SPHFluid
An experimental implementation of smoothed-particle hydrodynamics (SPH) on Unity.
vanish87/UnityMPM
cavallimarko/WolfTracksTessellation
This project showcases tessellation-based snow tracks made in the Unity game engine. The main character is a wolf with a walk, run and idle animations. The user controls the movement of the wolf and the camera rotation. The scene contains snowy mountain environment with fog and a snow particle system. Every polygon in plane on which wolf moves is tessellated based on the distance from the camera. Every footstep is accompanied by a snow track on that spot, color change and a sound. Over time snow accumulates so that the tracks disappear slowly.
BRUS1NATOR/Unity3D-Terrain-BumpSnowShader
Custom Terrain bump snow (trails) shader with tessellation and 4+ textures for Unity3D
r03ert0/mls-mpm.js
Material Point Method in Javascript
kotsoft/FluidCinder
Fast real time fluid simulator based on MPM algorithm
ianw3214/MPM-snow-simulation
A material point method for snow simulation
Snowapril/Deformable-Snow-Simulation
Deformable snow simulation using opengl. motivated by red-dead-redemption2.
MeyerFabian/snow
B.Sc. Thesis Simulation of Snow
kodai100/SnowSimulationUnderWindEnvironment
Zhibade/interactive-snow-unreal
Interactive snow implementation in Unreal
bneukom/UnrealSnow
Unreal Engine snow simulation for large terrains using Compute Shaders for GPU paralellization.
emeraldpowder/SnowTires
Снег, на котором остаются следы от шин или лап в Unity 3D