LAlt
to show cursor
Tab
to cycle mapsEnter
to convert a PGF/TikZ into a map (will be saved into assets/maps)Spacebar
to load the map
W
A
S
D
to walkShift
to sprintSpacebar
to jump
Tab
to toggleLAlt
to interrupt player trackingLAlt
+MOUSE2
drag to draw a wall on the mapMWheel
to zoom
- LWJGL 3.3.2
- JOML 1.10.5
- GSON 2.10.1
- rendering of individual rectangles assigned to rays
- minimap scene added
- improved minimap and optimized rendering that only renders one trapezoid per wall segment
- minimap only renders the parts which have been revealed by the player
- enabled movement along the z-axis, improved the engine to allow multi-layer rendering
- added the ability to walk on top of walls
- added option to convert PGF/TikZ files (GeoGebra export option) to in-game maps
- menu screen improved, here you can select a map to play from the "maps" folder
- a GitHub release with included compiled binary and settings moved to a JSON file