Pinned Repositories
12306
12306智能刷票,订票
apollo
An open autonomous driving platform
brpc
Industrial-grade RPC framework used throughout Baidu, with 600,000+ instances and 500+ kinds of services, called "baidu-rpc" inside Baidu.
golua
Go bindings for Lua C API - in progress
lua-zmq
Lua zeromq2 binding
LuaFramework_UGUI
基于uGUI+tolua的简单游戏框架 http://ulua.org/
luar
luar is a Go package for conveniently working with the luago Lua bindings. Arbitrary Go functions can be registered
ml-agents
Unity Machine Learning Agents
MyLib
Somthing
source-sdk-2013
The 2013 edition of the Source SDK
zhongjiezhesyt's Repositories
zhongjiezhesyt/brpc
Industrial-grade RPC framework used throughout Baidu, with 600,000+ instances and 500+ kinds of services, called "baidu-rpc" inside Baidu.
zhongjiezhesyt/source-sdk-2013
The 2013 edition of the Source SDK
zhongjiezhesyt/12306
12306智能刷票,订票
zhongjiezhesyt/apollo
An open autonomous driving platform
zhongjiezhesyt/golua
Go bindings for Lua C API - in progress
zhongjiezhesyt/lua-zmq
Lua zeromq2 binding
zhongjiezhesyt/LuaFramework_UGUI
基于uGUI+tolua的简单游戏框架 http://ulua.org/
zhongjiezhesyt/luar
luar is a Go package for conveniently working with the luago Lua bindings. Arbitrary Go functions can be registered
zhongjiezhesyt/ml-agents
Unity Machine Learning Agents
zhongjiezhesyt/MyLib
Somthing
zhongjiezhesyt/MypythonWeb
frist web app by python
zhongjiezhesyt/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
zhongjiezhesyt/py12306
🚂 12306 购票助手,支持集群,多账号,多任务购票以及 Web 页面管理
zhongjiezhesyt/pytudes
Python programs to practice or demonstrate skills.
zhongjiezhesyt/Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
zhongjiezhesyt/slua
Fastest lua binding via static code generating for Unity3D and mono.
zhongjiezhesyt/spine-runtimes
2D skeletal animation runtimes for Spine.
zhongjiezhesyt/tensorflow
Computation using data flow graphs for scalable machine learning
zhongjiezhesyt/TickedPriorityQueue
A small library for .NET, giving access to priority based ticking of any number of objects. Load balances the invocation of the tick events for the objects, with a user definable maximum limit for objects to be processed in a single update.
zhongjiezhesyt/tolua
The fastest unity lua binding solution
zhongjiezhesyt/UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
zhongjiezhesyt/yojimbo
A network library for client/server games with dedicated servers