4DA's Stars
ossu/computer-science
:mortar_board: Path to a free self-taught education in Computer Science!
facebookresearch/llama
Inference code for LLaMA models
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
karpathy/micrograd
A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
floooh/sokol
minimal cross-platform standalone C headers
gyroflow/gyroflow
Video stabilization using gyroscope data
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
rerun-io/rerun
Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.
ValveSoftware/gamescope
SteamOS session compositing window manager
embree/embree
Embree ray tracing kernels repository.
vpavlenko/study-music
An "awesome music theory" kinda wiki with books, resources and courses for studying everything about music and sound
OpenImageDenoise/oidn
Intel® Open Image Denoise library
NVIDIA/stdexec
`std::execution`, the proposed C++ framework for asynchronous and parallel programming.
zeux/niagara
A Vulkan renderer written from scratch on stream
GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
diharaw/hybrid-rendering
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
charles-lunarg/vk-bootstrap
Vulkan Bootstrapping Iibrary
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
cvlab-epfl/gaussian-splatting-web
cg-tuwien/Auto-Vk-Toolkit
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
psykon/awesome-demoscene
A list of demoscene related tools, code and ressources.
quen0n/unitemp-flipperzero
Flipper Zero application for reading temperature, humidity and pressure sensors like a DHT11/22, DS18B20, BMP280, HTU21 and more
BredaUniversityGames/DXX-Raytracer
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
laanwj/etna_viv
Etnaviv is a project to build a FOSS driver for the Vivante GCxxx series of embedded GPUs - laanwj's personal fork - upstream is https://github.com/etnaviv/etna_viv
gyroflow/flowshutter
Firmware for FC based gyro logger device
intel/RealTimePathTracingResearchFramework
ArtemOnigiri/4D-Shapes
haxpor/vkdocs-manpages-autogensh
Auto-generator Vulkan-Docs manpages
wavelet-noise/sand_evolution
Pixel physics simulator mini-game on Rust