4Players GmbH
Empowering social experiences for 20 years with high quality voice chat and hosting services
Hamburg, Germany
Pinned Repositories
odin-example-swiftui
Sample app for ODIN on iOS and macOS written in Swift and SwiftUI
odin-example-unreal
Sample project for ODIN plugin usage in Unreal Engine 4/5
odin-sdk
Reliable cross-platform SDK enabling developers to integrate real-time VoIP chat technology into games, apps and websites
odin-sdk-unity
Unity integration plugin to add 4Players ODIN technology into your game
odin-sdk-unreal
Unreal integration plugin to add 4Players ODIN technology into your game
odin-sdk-web
Modern web SDK enabling developers to integrate real-time VoIP chat technology into websites
odin-server
Collection of scripts and configuration files for running an on-premise ODIN server
odin-tokens
Lightweight module to generate access keys and room tokens used by 4Players ODIN
odin-unity-demo
Unity multiplayer sample project for 4Players ODIN
odin-unreal-demo
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
4Players GmbH's Repositories
4Players/odin-sdk-unreal
Unreal integration plugin to add 4Players ODIN technology into your game
4Players/odin-sdk
Reliable cross-platform SDK enabling developers to integrate real-time VoIP chat technology into games, apps and websites
4Players/odin-unity-demo
Unity multiplayer sample project for 4Players ODIN
4Players/odin-server
Collection of scripts and configuration files for running an on-premise ODIN server
4Players/odin-sdk-unity
Unity integration plugin to add 4Players ODIN technology into your game
4Players/odin-sdk-web
Modern web SDK enabling developers to integrate real-time VoIP chat technology into websites
4Players/odin-unreal-demo
Unreal Engine 4 / UE 5 multiplayer sample project for 4Players ODIN voice chat
4Players/odin-example-unreal
Sample project for ODIN plugin usage in Unreal Engine 4/5
4Players/odin-tokens
Lightweight module to generate access keys and room tokens used by 4Players ODIN
4Players/fleet-cli
Command line interface for ODIN. Manage all ODIN services from your command line.
4Players/odin-example-swiftui
Sample app for ODIN on iOS and macOS written in Swift and SwiftUI
4Players/odin-tokens-go
Lightweight module to generate access keys and room tokens used by 4Players ODIN
4Players/odin-unity-mirror-transport
4Players ODIN Transport for Mirror Networking
4Players/odin-unreal-ovrlipsync
Demo Project using Odin + OVR Lip Sync to display lip movement based on audio streamed from remote clients.
4Players/odin-example-angular
Angular sample project for 4Players ODIN
4Players/odin-gateway
Gateway to regulate access by spreading clients over available ODIN servers based on current and future usage
4Players/odin-tokens-php
Lightweight package to generate access keys and room tokens used by 4Players ODIN
4Players/DocFxMarkdownGen
Docusaurus Markdown generator using DocFX.
4Players/fleet-sdk-csharp
C# SDK for ODIN Fleet
4Players/fleet-sdk-nodejs
This is the Node.js SDK designed to interact with the Fleet REST API, enabling developers to manage game servers efficiently. This SDK leverages the robust and scalable solutions offered by ODIN Fleet, making it easier to deploy and manage game servers across a global network.
4Players/odin-unity-fmod
4Players/odin-unity-networking-demo
ODIN Networking is built on ODIN and enables developers to build replicated multiplayer applications over the internet with ease.
4Players/odin-unreal-android-minimal
A minimal sample for using Odin with Unreal Engine 5
4Players/odin-unreal-cpp-sample
Odin C++ Sample Project for Unreal
4Players/odin-unreal-fmod
Guide with code examples for integrating Odin together with FMOD in Unreal Engine
4Players/odin-unreal-minimal-samples
A bare bones example project showing how to integrate 4Players ODIN into Unreal Engine 5.2
4Players/odin-unreal-tutorial
Project accompanying the unreal tutorial
4Players/odin-unreal-wwise
Guide with code examples for integrating Odin together with Wwise in Unreal Engine
4Players/odin-wrapper-swift
Swift package providing an object-oriented wrapper for 4Players ODIN
4Players/picoquic
Minimal implementation of the QUIC protocol