AbhiKana's Stars
wave-harmonic/crest
A class-leading water system implemented in Unity
elringus/sprite-glow
Sprite glow effect for Unity via HDR outline and bloom post-processing
TouchScript/TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
keijiro/KlakNDI
NDI® plugin for Unity
heroiclabs/nakama-unity
Unity client for Nakama server.
itisnajim/SocketIOUnity
A Wrapper for socket.io-client-csharp to work with Unity.
elringus/unity-google-drive
Google Drive SDK for Unity game engine
nvjob/nvjob-water-shader-simple-and-fast
#NVJOB Simple Water Shaders. Free Unity Asset.
kwnetzwelt/unity3d-dissolve-shader
This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.
Nesh108/Unity_MetaBalls_Liquids
A simple liquid simulation using MetaBalls.
Kavex/GlueIT
:art: Simple SpriteSheet Tool
JimmyCushnie/FancyTextRendering
Render markdown & clickable links with TextMeshPro in Unity.
TonyViT/CurvedTextMeshPro
A simple plugin to make curved TextMeshPro texts using a mathematical function
memo/ofxMSAFluid
C++ openFrameworks addon for solving and drawing 2D fluid systems based on Navier-Stokes equations and Jos Stam's paper "Real-Time Fluid Dynamics for Games"
muckSponge/Optically-Realistic-Water
A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.
Parrot222/Unity-Water-Shaders
yumayanagisawa/Unity-Wave-Propagation-Water-Ripple
water ripple shader for Unity
Unity-Technologies/NotchSafeAreaSample
Simple project to test cutouts, safe area APIs with Device Simulator
dyadica/Unity_SerialPort
Serial port comm's within Unity 3D
fkate/Unity_ColorWheel
Color Picker Element for the newer Unity GUI System
daniel-ilett/metaballs-urp
A metaball simulation for Unity in Universal Render Pipeline.
abusaadp/Unity3dHindiRenderer
Unicode to Krutidev C# converter for Unity3d
GameWorkstore/google-protobuf-unity
Unity NPM version of Google Protobuf! This repository applies the same license terms as the original version.
TobiasSchwirten/tuiodroid
Exported from code.google.com/p/tuiodroid
andydbc/WebcamEffect
An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
InteractiveScapeGmbH/TuioUnityClient
chriscow/UnityEngine.UI.DropdownEx
Added support for multiple option selection to a clone of the UnityEngine.UI.Dropdown (https://bitbucket.org/Unity-Technologies/ui/src) component.
unlhcc/unity-fish
dsesto/Unity-2D-Metaballs
Experimental Unity project creating 2D Metaballs with Meshes and the Marching Squares algorithm.
trenthm/Maintaining-Sharpness-Without-Pixelation