ActiveNick
Product Manager Lead at Xbox. Former Mixed Reality, HoloLens & VR software engineer at Microsoft. Indie Game Developer. Unity. C#. Bots. Speech.
MicrosoftNew Jersey
Pinned Repositories
AzureChatrforAndroid
Android Client for a Cloud-based Cross-Platform Chat App for Smartphones and Tablets. Written in Java as a native app using Eclipse.
AzureChatrforWindows
Windows Clients for a Cloud-based Cross-Platform Chat App for Windows Phone and Windows Tablets, Laptops and Desktops. Written in C# as a native Universal app using Visual Studio.
AzureStorageDemoUnity3D
Sample Unity project used to demonstrate the use of Azure Storage services in games and Mixed Reality projects.
HoloBot
HoloBot is a reusable 3D interface that allows HoloLens & VR users to interact with any bot using Mixed Reality & Speech.
MyWeather
Cross-Platform Mobile Weather App for iOS, Android, Windows 10 (UWP) and WP8 built in C# with Xamarin. Uses Xamarin.Forms to share 100% of XAML UI code.
SpaceBallsVR
Sample VR game for Windows Mixed Reality immersive headsets where you shoot asteroids at planets.
TheMakerShowBot
This bot helps you get started as a maker by recommending online resources about project ideas, where to buy hardware boards, sensors and other parts, and more. This bot also recommends specific episodes of The Maker Show to watch based on your interests.
Unity-MS-SpeechSDK
Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.
Unity-SpeechWithLUIS
Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech Service (Preview) and LUIS from Microsoft Cognitive Services.
Unity-Text-to-Speech
Sample app used to demonstrate the use of Microsoft Cognitive Services Text-to-Speech APIs (aka Speech Synthesis) from within Unity.
ActiveNick's Repositories
ActiveNick/MyWeather
Cross-Platform Mobile Weather App for iOS, Android, Windows 10 (UWP) and WP8 built in C# with Xamarin. Uses Xamarin.Forms to share 100% of XAML UI code.
ActiveNick/CognitiveServices-Demo-Face
Demo of Microsoft Cognitive Services using the Face API, built in C# for Windows 10 / UWP.
ActiveNick/NodeChatBot
Basic ChatBot samples for the Microsoft Bot Framework, built with Node.js
ActiveNick/HelloHolograms
A variation of the Holograms 100 tutorial from the Holographic Academy. This one uses the HoloToolkit for Unity.
ActiveNick/NesVoxel
DirectX 3D NES Emulator for Windows
ActiveNick/unity-cognitive-services-demos
Examples of using Microsoft's Cognitive Services in Unity for HoloLens
ActiveNick/UnityLearningMecanim
Unity 5 playground to test humanoid animations with Mecanim.
ActiveNick/ActiveNick-Xamarin-Workbooks
A collection of Xamarin workbooks based on the current preview to test the capabilities of live coding inside of documentation. This is a work in progress.
ActiveNick/AppServices
Azure App Services for Unity 5
ActiveNick/BikeSharing360_MobileApps
Beautiful, cross-platform native mobile apps for BikeSharing360.
ActiveNick/BotFramework-Emulator
Emulator for the Microsoft Bot Framework. Allows developers to test and debug their bots on localhost or remotely through a tunnel.
ActiveNick/bots-mva
Repository for content for the Bots MVA
ActiveNick/CognitiveServices-Demo-TextAnalytics
Windows 10 sample app written in C# for UWP that calls into the Text Analytics API of Microsoft Cognitive Services to assess the positive sentiment, key phrases and language of a body of text.
ActiveNick/ConnectivityPlugin
Connectivity Plugin for Xamarin and Windows
ActiveNick/Hanselman.Forms
The most awesome Hanselman app
ActiveNick/Holo-Roll-a-Ball
Holo-Roll-a-Ball is a HoloLens version of the starter tutorial for Unity with adapted features. This is a work in progress.
ActiveNick/HoloATC_Demo
This repo contains all the code for building a HoloLens HoloATC like app
ActiveNick/HoloBattlezone
Windows Holographic version of the Tanks tutorial from Unite Boston 2015.
ActiveNick/HoloTank-Demo
Simple holographic viewer demo to show a 3D model in a mixed reality setting using Microsoft HoloLens.
ActiveNick/Prism
Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Windows 10 UWP, and Xamarin Forms.
ActiveNick/scalable-online-game-sample
Source code of the blog series "Building a Scalable Online Game with Azure".
ActiveNick/See4Me
A cross-platform app that shows how Microsoft Cognitive Services work
ActiveNick/StorageServices
Azure Blob Storage for Unity
ActiveNick/Twitchboard
Social connection dashboard app for Windows 10 centered around Twitter.
ActiveNick/UWPCommunityToolkit
The UWP Community Toolkit is a collection of helper functions, custom controls, and app services. It simplifies and demonstrates common developer tasks building UWP apps for Windows 10. The toolkit is part of the .NET Foundation.
ActiveNick/Xamarin-Forms-Labs
Xamarin Forms Labs is a open source project that aims to provide a powerful and cross platform set of controls and helpers tailored to work with Xamarin Forms.
ActiveNick/XamarinAzure_ShoppingDemoApp
Xamarin and Azure Better Together demo app team.
ActiveNick/XamarinFormsNavigationExample
Simple example for navigating with MasterDetailPage.
ActiveNick/GeolocatorPlugin
Geolocation plugin for Xamarin and Windows
ActiveNick/HoloLensCompanionKit
HoloLens Companion Kit -- This is a toolkit style repo for code bits and components that *do not run on HoloLens* but pair with HoloLens to build experiences.