Pinned Repositories
2d-lighting-engine
A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)
BTEditor
Behaviour Tree Editor made with Löve
BTLua
Behaviour Trees for Lua
clipperTest
in LOVE2D
CutHolesTest
for LOVE2D
LOVE2DCatalinZimaShadows
LOVE2D "pixel-accuracy" 2D-shadows on GLSL pixel-shaders
NavmeshTest
navmesh for Lua and LOVE2D
PhysSound-Open-Source
radiosity2D
Simple "realtime global 2D-radiosity", compute on CPU or GPU
Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
AntonioModer's Repositories
AntonioModer/AITutorialCPP
Tutorial ground for showing how UE4 AI should be set up and used.
AntonioModer/Algorithm-Implementations
Share, discuss and improve algorithm implementations!
AntonioModer/awesome-awesomeness
A curated list of awesome awesomeness
AntonioModer/awesome-lua
A curated list of quality Lua packages and resources.
AntonioModer/awesome-lua-2
A curated list of awesome Lua frameworks, libraries and software.
AntonioModer/behavior-trees
Behavior Trees playground and tutorial
AntonioModer/btsk
Behavior Tree Starter Kit
AntonioModer/Cheetah
Powerful, fast, flexible 2D game/graphics engine. Read more on wiki:
AntonioModer/Crossbridge-Recast-Navigation
This project is a FlasCC port to ActionScript 3.0 of C++ navigation mesh library Recast Navigation by Mikko Mononen.
AntonioModer/delaunay
Delaunay triangulation for convex polygon
AntonioModer/dijkstra-map
Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids
AntonioModer/easing
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
AntonioModer/imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
AntonioModer/log.lua
A tiny logging module for Lua
AntonioModer/Love-Lights
A lighting and shadows demo for Love2D
AntonioModer/love.gradient
A quick library for adding basic gradients to LÖVE.
AntonioModer/lovebird
A browser-based debug console for LÖVE
AntonioModer/lua-chroma
simple colour text printing for the ANSI compatible terminals
AntonioModer/Lua-Class-System
Lua Class System (LCS) is a small library which offers a clean, minimalistic but powerful API for (Pseudo) Object Oriented programming style using Lua.
AntonioModer/lua-Parallel
AntonioModer/LuaJIT-GLFW-1
OpenGL and GLFW bindings for LuaJIT
AntonioModer/magictools
A list of Game Development resources to make magic happen.
AntonioModer/marcopolo
Tiny and fast navmesh generation library for 2D games.
AntonioModer/mrrescue
Firefighting game made with LÖVE
AntonioModer/poly2trihx
An Haxe port of the poly2tri library
AntonioModer/recastnavigation
Navigation-mesh Toolset for Games
AntonioModer/require.lua
`require()` rewritten in plain Lua
AntonioModer/sfxrlua
A port of the sfxr sound effect synthesizer to Lua, mainly for usage with the Löve2D framework
AntonioModer/Skelly
An Unreal Engine 4 plugin for creating semi-procedural character animations.
AntonioModer/tween.lua
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.