AwixStudio's Stars
stride3d/stride
Stride Game Engine (formerly Xenko)
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
samuelmtimbo/unit
Next Generation Visual Programming System
gkngkc/UnityStandaloneFileBrowser
A native file browser for unity standalone platforms
mob-sakai/SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
redbluegames/unity-mulligan-renamer
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
Delt06/toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
AnnulusGames/MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
aniketrajnish/MultiWindowSync-PyQt
Windows GUI multiple window synchronization using pyqtSignal
pharan/Unity-MeshSaver
A C# Editor Script that allows you to save a usable Mesh .asset file into your project.
jeffvella/UnityNativeCollision
SAT Collision in C# for Unity3D Burst Compiler
alexismorin/floorplan
A Sims-Like Unity Level Design Plugin
atteneder/DracoUnity
Draco 3D Data Compression Unity Package
needle-tools/shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
noio/games.noio.planter
The plant simulation from Cloud Gardens as a Unity package for level design.
DarrenTsung/DTCompileTimeTracker
Unity editor extension which tracks compile time
keijiro/BurstFFT
FFT implementation in C# optimized for Unity's Burst compiler
omid3098/ShaderGraphBaker
Use ShaderGraph as a texture creation tool!
Developer-Notes-Extension/Unity-Notes
Developer Notes for Unity Docs
seekeroftheball/NewFolderWizard-UnityTool
New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
myvas/Vsix_FileEncoding
A Visual Studio Extension to display current file encoding or change it.
EmreDogann/unity-guid-reference
Globaly Unique IDentifier (GUID) for Game Objects and Components.
Nefarem/Robin-Hood-Unreal-Remake
Fan remaster of the game: Robin Hood: The Legend of Sherwood on Unreal Engine. Project currently is on Unreal Engine v. 5.3.x
RimuruDev/Unity-PercentDrawer
Percentage Property Drawer for Unity | Draw percentages in the editor | How to display the drop chance in unity
MrYouSing/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
AwixStudio/ShaderGraphBaker
Use ShaderGraph as a texture creation tool!
EmreDogann/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
erwiley1/RobinHoodLegendOfTheForestFinal1
Evan Wiley, Liam Day, and Greg Terzis 1.0 Build for Robin Hood
Wysepka/Zombheads
Demo Project, Windows port of Boxhead 2 Players