BachiLi's Stars
microsoft/MS-DOS
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
HigherOrderCO/Bend
A massively parallel, high-level programming language
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Activision/caldera
Caldera data set from Call of Duty®: Warzone™
nv-tlabs/FlexiCubes
google-research/fast-soft-sort
Fast Differentiable Sorting and Ranking
SonSang/dmesh
Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)
DiscoGrad/DiscoGrad
DiscoGrad - automatically differentiate across conditional branches in C++ programs
lxxue/FRNN
Fixed Radius Nearest Neighbor Search on GPU
phys-sim-book/solid-sim-tutorial
A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and understanding.
electronicarts/fastnoise
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
coin-or/ADOL-C
A Package for Automatic Differentiation of Algorithms Written in C/C++
iveevi/ngf
Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"
KemengHuang/GPU_IPC
This is the first fully GPU Optimized IPC framework
phys-sim-book/mdbook-src
The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions by submitting pull requests or directly contacting the authors.
InteractiveComputerGraphics/cuNSearch
A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.
mollnn/spoly
Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"
ppenenko/metashade
An experimental GPU shading DSL embedded in Python.
kach/memo
A domain-specific probabilistic programming language for reasoning about reasoning
Argonne-National-Laboratory/Checkpointing.jl
Checkpointing for Automatic Differentiation
ArmanMaesumi/OneNoise
Official repository for "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns"
alecjacobson/tinyremo
SuikaSibyl/vxpg
Real-Time Path Guiding Using Bounding Voxel Sampling
CzzzzH/MLTD
Techno-coder/lexica
Reversible programming language
yashbelhe/dann_sigasia23
sophialien/First-Order-Offline-RL
CGLab-GIST/target-aware-denoising
dritchie/siggraph-gallery
Explorable gallery of technical paper figures depicting the SIGGRAPH name and/or logo
mangoleaves/ErrorImage
Implementation of "Error-bounded Image Triangulation".