CodedChai's Stars
wrocket/astro-scripts
A collection of scripts I use to help me in my astrophotography endeavors.
wrocket/BuilderBuilder
A tool for generating Java POJOs using a fluent builder object rather than constructors.
cynthia/WorldWideWeb
Last publicly available revision of the world's first web browser. This is a source import from 0.15 for NextStep. Originally written by @timbl.
bryanling1/Overwatch-League-Arena
A recreation of Blizzard's Overwatch Esports Arena
baowenbo/DAIN
Depth-Aware Video Frame Interpolation (CVPR 2019)
TerryCavanagh/VVVVVV
The source code to VVVVVV! http://thelettervsixtim.es/
gabime/spdlog
Fast C++ logging library.
OpenMC2/OpenMC2
An Open Source Re-Implementation of Midnight Club 2
PSI-Rockin/DobieStation
A dog-themed PS2 emulator
g-truc/glm
OpenGL Mathematics (GLM)
straaljager/GPU-path-tracing-with-CUDA-tutorial-1
Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html
JulianThijssen/Flux
A real-time physically based rendering engine written in C++ and OpenGL
RayTracing/InOneWeekend
DEPRECATED — Head to the raytracing.github.io repo for the new home
codrops/RainEffect
Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.
processing/processing
Source code for the Processing Core and Development Environment (PDE)
reswitched/pegaswitch
PegaSwitch is an exploit toolkit for the Nintendo Switch
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
mpv-player/mpv
🎥 Command line video player
Codeusa/SteamCleaner
:us: A PC utility for restoring disk space from various game clients like Origin, Steam, Uplay, Battle.net, GoG and Nexon :us:
ClusterM/hakchi2
Tool that allows you to add more games to your NES/SNES Classic Mini. WARNING: hakchi2 is no longer supported. Please use hakchi2 CE.
Labreezy/rev2-wakeup-tool
Revesal-timing inputs for Guilty Gear Xrd: Revelator 2 in training mode.
huwb/volsample
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
anotherlin/marsware
A Sega Master System and Game Gear emulator.
ocornut/meka
MEKA - Sega 8-bit emulator with debugging/hacking tools
libretro/glsl-shaders
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
marcosatti/orbum
PS2 Emulator - Archived
ekeeke/Genesis-Plus-GX
An enhanced port of Genesis Plus - accurate & portable Sega 8/16 bit emulator
ElDewrito/ElDorito
A Halo Online modification
MrSapps/msgi
Metal Gear Solid Integral PC reversing, efforts moved to https://github.com/FoxdieTeam/mgs_reversing
rybskej/atari-py
A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface