Issues
- 1
- 1
Respawn locations
#196 opened - 2
Floating Sprites
#195 opened - 0
- 0
Flags are not documented in the readme
#191 opened - 0
Remove global lighting
#190 opened - 1
Separate walls, floor and movavle tiles in code
#189 opened - 6
Refactor combo growth
#188 opened - 0
Investigate FOV
#187 opened - 0
- 2
Refactor transformations
#185 opened - 4
Revival mechanic
#184 opened - 0
- 3
Spikes too weak
#182 opened - 1
Deterministic floor colors
#181 opened - 4
No collisions
#180 opened - 5
Vertical Health Bar?
#179 opened - 8
Rising floor instead of falling walls
#178 opened - 2
- 1
- 0
- 0
Writeup Games Testing Day
#174 opened - 1
- 2
colour_index causes crash on windows
#168 opened - 1
Music doesn't loop
#163 opened - 0
Camera is bobbing with the player again
#162 opened - 1
Make Billboard Animations (Attack/Effects)
#160 opened - 0
Make Ground-Planar Billboards
#159 opened - 3
Make yAlignedBillboards face the camera.
#158 opened - 1
Change starting health values
#150 opened - 1
Give player sprites different colours
#149 opened - 1
Create Enemy Sprites
#148 opened - 2
Allow Respawning On Death
#147 opened - 1
Create a new level for test day
#146 opened - 1
Snake Style Boss
#145 opened - 1
Create Welcome Screen/Level
#144 opened - 2
Make missed beat more visible
#143 opened - 2
Particle effects in front of camera
#142 opened - 1
Video tutorial
#139 opened - 1
Room preparation and ordering stuff
#137 opened - 5
HCI questions and questionaire
#136 opened - 1
Travis CI builds using both clang and gcc
#129 opened - 4
Dynamically change tile colour
#128 opened - 1
Add the ability to spend combo
#127 opened - 2
Sprite Sheets Visible
#126 opened - 1
Data Capturing Client
#124 opened - 0
Multiple Feeder Areas
#123 opened - 0
Party System
#122 opened - 1
More Complex Button Mechanics
#121 opened - 1
Investigate 60FPS Lock on lab machines
#120 opened