DBouma's Stars
NVIDIA/open-gpu-kernel-modules
NVIDIA Linux open GPU kernel module source
microsoft/windows-rs
Rust for Windows
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
google/UIforETW
User interface for recording and managing ETW traces
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
Fewes/MinimalAtmosphere
A minimal atmospheric scattering implementation for Unity
tizian/specular-manifold-sampling
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
TeamWisp/WispRenderer
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
cuviper/alloc_geiger
A Rust allocator which makes sound when active, like a Geiger counter.
h3r2tic/rtoy-samples
Rendertoy samples
TeamWisp/WispForMaya
Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.
Igalia/mesa
The Mesa 3D Graphics Library - unofficial copy
Traverse-Research/tech-talks
A collection of presentations and talks given by Traverse Research
h3r2tic/strangle-graham