Dante83's Stars
AlphaMistral/Mistral-Water
Ocean simulation based on Tessendorf's FFT technique and Gerstner wave. Stockham formulation. White cap.
M3-org/avatar-interop
avatars, wearables, and animation interop research
aframevr/aframe
:a: Web framework for building virtual reality experiences.
ampas/aces-dev
AMPAS Academy Color Encoding System Developer Resources
Naxela/The_Lightmapper
Fast and easy baked GI Lightmaps for Blender and Cycles
NicWickman/deepSync
Audio-driven facial animation using neural networks.
richgel999/fpng
Super fast C++ .PNG writer/reader
chrisjpatty/flume
Extract logic from your apps with a user-friendly node editor powered by React.
palantir/blueprint
A React-based UI toolkit for the web
xyflow/xyflow
React Flow | Svelte Flow - Powerful open source libraries for building node-based UIs with React (https://reactflow.dev) or Svelte (https://svelteflow.dev). Ready out-of-the-box and infinitely customizable.
kylebakerio/a-super-sky
fancy, lightweight, drop-in day-night sky component for A-Frame
danielesteban/wasmblocks
A tech demo of a voxelizer implemented in C
jasonwebb/morphogenesis-resources
Resources on the topic of digital morphogenesis (creating form with code). Includes links to major articles, code repos, creative projects, books, software, and more.
sebh/UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
nitinsurana/jsPlumb-Persistence
This plugin provides the ability to convert a jsPlumb diagram into a JSON & vice-versa. Hence, providing the ever missing feature of persistence in jsPlumb.
wizgrav/aframe-effects
A VR Ready Post processing framework for Three.js and/or A-Frame
hoverinc/ray-tracing-renderer
[UNMAINTAINED] Real-time path tracing on the web with three.js
wave-harmonic/crest
A class-leading water system implemented in Unity
ebruneton/precomputed_atmospheric_scattering
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
desertpy/presentations
Presentations for the DesertPy Group
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
anselm/aterrain
Exposes a few features of Cesium to AFrame
supermedium/superframe
:package: A super collection of A-Frame components.
mrdoob/three.js
JavaScript 3D Library.
KhronosGroup/glTF-Blender-Exporter
Moved to https://github.com/KhronosGroup/glTF-Blender-IO.
brendankenny/CanvasLayer
A <canvas> map layer for the Google Maps JavaScript API v3 for 2d and WebGL data visualization
DougReeder/aframe-simple-sun-sky
An A-Frame WebVR sky primitive using a simple (and fast) gradient away from the sun
tlaukkan/aframe-tiny-terrain-component
A-Frame Tiny Terrain Component
tlaukkan/aframe-arcade-controls-component
A-Frame Arcade Controls Component provides keyboard controls for walking, jumping and colliding on all meshes on scene.
ngokevin/aframe-physics-components
Physics components for A-Frame VR.