DarkGeekMS
Computer Vision Engineer (3D Reconstruction - Inverse Rendering)
CUFE / @getrembrand / @robocompGiza, Egypt
DarkGeekMS's Stars
graphdeco-inria/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
NVlabs/neuralangelo
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
dangkhoasdc/awesome-ai-residency
List of AI Residency Programs
autonomousvision/unimatch
[TPAMI'23] Unifying Flow, Stereo and Depth Estimation
autonomousvision/mip-splatting
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
NVlabs/BundleSDF
[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
yangjiheng/nerf_and_beyond_docs
facebookresearch/localrf
An algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video.
google/dynibar
Implementation of DynIBaR Neural Dynamic Image-Based Rendering (CVPR 2023)
facebookresearch/PoseDiffusion
[ICCV 2023] PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment
19reborn/NeuS2
[ICCV 2023] Official code for NeuS2
nv-tlabs/FlexiCubes
VITA-Group/LightGaussian
[NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang Wang
NVlabs/EmerNeRF
PyTorch Implementation of EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision
VITA-Group/GNT
[ICLR 2023] "Is Attention All NeRF Needs?" by Mukund Varma T*, Peihao Wang* , Xuxi Chen, Tianlong Chen, Subhashini Venugopalan, Zhangyang Wang
Asparagus15/GaussianShader
code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
mli0603/BlenderNeuralangelo
Blender addon to inspect and preprocess COLMAP data for Neuralangelo (CVPR 2023)
facebookresearch/NeRF-Det
[ICCV 2023] Code for NeRF-Det: Learning Geometry-Aware Volumetric Representation for Multi-View 3D Object Detection
facebookresearch/PUG
This is the repository for the Photorealistic Unreal Graphics (PUG) datasets for representation learning.
jinlinyi/PerspectiveFields
[CVPR 2023 Highlight] Perspective Fields for Single Image Camera Calibration
microsoft/Swin3D
A shift-window based transformer for 3D sparse tasks
facebookresearch/robust-dynrf
An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.
hugoycj/torch-bakedsdf
An unofficial pytorch implementation of BakedSDF
NVlabs/FocalFormer3D
Official PyTorch implementation of FocalFormer3D [ICCV 2023]
YilingQiao/DMRF
Dynamic Mesh-Aware Radiance Fields (ICCV2023): Raytracing rendering and interactive simulating mesh with NeRF
fnzhan/Neural-Gauge-Fields
[ICLR 2023] General Neural Gauge Fields
NVlabs/micromesh-tools
facebookresearch/novel-view-acoustic-synthesis
Code for Novel View Acoustic Synthesis paper
cvlab-stonybrook/s-volsdf
Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)
google-research/diffren