PBR textures for GMod and other mountable game materials.
Originally made for GModDXR but is now repurposed for VisTrace.
All MRAO textures are in the format R - Metalness, G - Roughness, B - Ambient Occlusion.
For ease of loading these are the name of the diffuse texture with _mrao
appended.
Emission maps store the colour of the emission at a point, with black being no emission.
These have the name of the diffuse texture plus the suffix _emission
.
Normal maps are currently not planned, but I may work on them after a large batch of MRAOs are done.
Additionally, transmission maps will have the suffix _transmission
.
Add the vtf
branch as a submodule (or just clone it) to your addon's materials
directory.