Pinned Repositories
CSharpLuaForUnity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
DataManager
DCET
Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843
FairyGUI-unity
A flexible UI framework for Unity
FGUI2ET
FairyGUI自动生成ET代码的插件
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
kcp-bulild
Unity3D中可靠UDP网络库kcp的各平台动态库构建项目
MotionEngine
MotionEngine is .net core battle server framework.
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
TableTool
打表工具
DukeChiang's Repositories
DukeChiang/DCET
Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843
DukeChiang/FGUI2ET
FairyGUI自动生成ET代码的插件
DukeChiang/MotionEngine
MotionEngine is .net core battle server framework.
DukeChiang/CSharpLuaForUnity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
DukeChiang/MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
DukeChiang/BDFramework.Core
一个基于unity3d的游戏完全开发框架,内置多种技术解决方案,工具。集合: UI工作流、C#热更,版本管理,模块调度等。
DukeChiang/BehaviorTreeEditor
行为树编辑器
DukeChiang/blog
DukeChiang/BoatAttack
Demo Project using the Lightweight Render Pipeline from Unity3D
DukeChiang/BulletSharp
.NET wrapper for the Bullet physics library
DukeChiang/CSharp.lua
The C# to Lua compiler for xlua
DukeChiang/DukeChiangHome
DukeChiang/FPSSample
A first person multiplayer shooter example project in Unity
DukeChiang/GameServer
League Sandbox's Game Server
DukeChiang/godot
Godot Engine – Multi-platform 2D and 3D game engine
DukeChiang/KDTree
Fast KDTree for Unity, with thread-safe querying.
DukeChiang/ks-installer
Install KubeSphere on existing kubernetes cluster
DukeChiang/LuaPanda
lua debug and code tools for VS Code
DukeChiang/mono
Mono open source ECMA CLI, C# and .NET implementation.
DukeChiang/nacos
an easy-to-use dynamic service discovery, configuration and service management platform for building cloud native applications.
DukeChiang/newton-dynamics
Newton Dynamics is an integrated solution for real time simulation of physics environments.
DukeChiang/NewtonUnityPlugin
NewtonUnityPlugin is a managed plugin for Unity 3D that allows you to use the Newton Dynamics physics engine
DukeChiang/online-taxi
网约车项目
DukeChiang/PostProcessing
Post Processing Stack
DukeChiang/spring-cloud-alibaba
Spring Cloud Alibaba provides a one-stop solution for application development for the distributed solutions of Alibaba middleware.
DukeChiang/UniteAustinTechnicalPresentation
DukeChiang/UnityCsReference
Unity C# reference source code
DukeChiang/UnityDemo_ProjectorShadow
Unity的投影阴影
DukeChiang/Urho3D
Cross-platform 2D and 3D game engine.
DukeChiang/UtinyRipper
Tool for ripping assets from Engine resource files