Pinned Repositories
CSharpLuaForUnity
CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua
DataManager
DCET
Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843
FairyGUI-unity
A flexible UI framework for Unity
FGUI2ET
FairyGUI自动生成ET代码的插件
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
kcp-bulild
Unity3D中可靠UDP网络库kcp的各平台动态库构建项目
MotionEngine
MotionEngine is .net core battle server framework.
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
TableTool
打表工具
DukeChiang's Repositories
DukeChiang/FairyGUI-unity
A flexible UI framework for Unity
DukeChiang/DataManager
DukeChiang/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
DukeChiang/TableTool
打表工具
DukeChiang/DeferredRendering
My First Deferred Rendering
DukeChiang/KCP-Socket
This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!
DukeChiang/LiteNetLib
Lite reliable UDP library for Mono and .NET
DukeChiang/protobuf3-for-unity
Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5)
DukeChiang/puremvc_lua
The puremvc framework written in lua
DukeChiang/roslyn
The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
DukeChiang/SharpNav
Advanced Pathfinding for C#
DukeChiang/UniLua
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
DukeChiang/UnityPSDLayoutTool
A tool used to import a Photoshop Documents (.psd files) into the Unity Game Engine. It can import each layer as separate textures, create Unity 4.3+ Sprites laid out in a scene, and generate an entire prefab with the layout.
DukeChiang/xiaoxiao
DukeChiang/xLua
xLua is a hot-fix solution plugin for Unity, it supports android, ios, windows, osx, etc.