ForestMan's Stars
microsoft/PowerToys
Windows system utilities to maximize productivity
microsoft/terminal
The new Windows Terminal and the original Windows console host, all in the same place!
fffaraz/awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
jesseduffield/lazygit
simple terminal UI for git commands
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
debauchee/barrier
Open-source KVM software
miloyip/game-programmer
A Study Path for Game Programmer
Unity-Technologies/UnityCsReference
Unity C# reference source code.
microsoft/STL
MSVC's implementation of the C++ Standard Library.
Allar/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
commandlineparser/commandline
The best C# command line parser that brings standardized *nix getopt style, for .NET. Includes F# support
jamesmh/coravel
Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
NVIDIAGameWorks/PhysX
NVIDIA PhysX SDK
dendibakh/perf-ninja
This is an online course where you can learn and master the skill of low-level performance analysis and tuning.
dendibakh/perf-book
The book "Performance Analysis and Tuning on Modern CPU"
dyanikoglu/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
rwbutler/Connectivity
🌐 Makes Internet connectivity detection more robust by detecting Wi-Fi networks without Internet access.
dotnet/corefxlab
This repo is for experimentation and exploring new ideas that may or may not make it into the main corefx repo.
CppCon/CppCon2018
Slides and other materials from CppCon 2018
tranek/GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
NVIDIA/flowtron
Flowtron is an auto-regressive flow-based generative network for text to speech synthesis with control over speech variation and style transfer
SRombauts/UEGitPlugin
Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)
adamrehn/ue4-docker
Windows and Linux containers for Unreal Engine 4
botman99/ue4-unreal-automation-tool
NVIDIAGameWorks/Blast
A modular destruction SDK designed for performance and flexibility, replacing APEX destruction
MicrosoftDocs/Console-Docs
Windows Console Docs Repo
michaeltchapman/MCGameplayAbilities
A Sample for the Unreal 4 GameplayAbilities Module
simco50/CppDelegates
Single C++ header/source file that implements modern delegates
amoerie/teamcity-theatre
:eyes: Monitor those builds! :hammer: (No TeamCity plugin needed!)
sutheim/UE4-ComponentVisualizer-Example
An example project for showing how to set up ComponentVisualizers in UE4. Blog post with a brief rundown of the project can be found here https://sondreutheim.com/post/ue4_component_visualizers