Pinned Repositories
BarnesHutGalaxy
🌌 Implementation of the Barnes-Hut algorithm (TBB, CUDA, OpenCL, OpenGL)
Breakout
2D Breakout Game - uses https://github.com/simon-bourque/OpenGameFramework
CommandLineInterpreter
CLI using Antlr4
Cydonia
Experimental Engine
gabbell
GeneticAlgorithm
Genetic Algorithm Using Mutations and Crossovers
GLRenderer
Continuous learning of OpenGL - 3D Pacman, Heightmap Visualizer and Raytracer
MemoryManagementUnit
MMU with FIFO Scheduler
Scheduler
Simulated CPU scheduler using Windows threads
WhenIsTheNextEpisode
When Is the Next Episode? (W.I.N.E.)
Gabbell's Repositories
Gabbell/Scheduler
Simulated CPU scheduler using Windows threads
Gabbell/CommandLineInterpreter
CLI using Antlr4
Gabbell/Cydonia
Experimental Engine
Gabbell/BarnesHutGalaxy
🌌 Implementation of the Barnes-Hut algorithm (TBB, CUDA, OpenCL, OpenGL)
Gabbell/MemoryManagementUnit
MMU with FIFO Scheduler
Gabbell/WhenIsTheNextEpisode
When Is the Next Episode? (W.I.N.E.)
Gabbell/GeneticAlgorithm
Genetic Algorithm Using Mutations and Crossovers
Gabbell/GLRenderer
Continuous learning of OpenGL - 3D Pacman, Heightmap Visualizer and Raytracer
Gabbell/Breakout
2D Breakout Game - uses https://github.com/simon-bourque/OpenGameFramework
Gabbell/gabbell
Gabbell/tk-core
The Shotgun Pipeline Toolkit Core API