GeneralSoftRice's Stars
labuladong/fucking-algorithm
刷算法全靠套路,认准 labuladong 就够了!English version supported! Crack LeetCode, not only how, but also why.
microsoft/garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
ShiArthur03/ShiArthur03
XINCGer/Unity3DTraining
【Unity杂货铺】unity大杂烩~
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
gonglei007/GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
killop/anything_about_game
A wonderful list of Game Development resources.
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
amis92/csharp-source-generators
A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
0voice/algorithm-structure
2021年最新总结 500个常用数据结构,算法,算法导论,面试常用,大厂高级工程师整理总结
meysamhadeli/awesome-dotnet-tips
A curated list of awesome tips and tricks, resources, videos and articles in .net, software architecture, microservice and cloud-native.
AdultLink/RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
needle-tools/compilation-visualizer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
jtmueller/Collections.Pooled
Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.
cybermaxs/awesome-analyzers
A curated list of .NET Compiler Platform ("Roslyn") diagnostic analyzers and code fixes. Everyone can contribute here!
dotnet/roslyn-sdk
Roslyn-SDK templates and Syntax Visualizer
XuToWei/GameDevelopmentKit
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
buybackoff/1brc
1BRC in .NET among fastest on Linux
ALEXTANGXIAO/GameFramework-Next
GameFramework-Next
bartofzo/NativeTrees
Burst compatible Octree and Quadtree for Unity
dbrizov/Unity-PathFindingAlgorithms
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
TheAllenChou/unity-cj-lib
Utility library for Unity
Go1c/AboutGameEngineGraphics
主要是个人收集的一些游戏相关的渲染知识和白嫖圣地
Nyrest/FastGenericNew
The ultimate fast alternative to Activator.CreateInstance<T> / new T()
agarcialeon/awesome-unity
A curated list of awesome Unity assets, resources, and more.
sturdyspoon/unity-pathfinding
Find paths in Unity Tilemaps with A* Search
linys2333/TimingWheel
c#版分层时间轮算法,参考kafka TimingWheel实现
China-CP3/MyUi
这是一个UI系统合集,包括背包,商城,无限循环列表,红点系统等。
NikaidoShinku1/YukiFrameWork
Unity快速开发框架