HackerN64/HackerSM64
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
C
Pinned issues
Issues
- 2
[Lighting Engine] Point lights are broken, they seem to always come from under the world
#835 opened by Reonu - 4
Update to latest UNFLoader
#729 opened by buu342 - 0
Split behavior files into separate c files
#716 opened by someone2639 - 0
Extracting assets unnecessarily re-extracts everything from all four game regions
#834 opened by gheskett - 0
More weirdness with rooms
#703 opened by gheskett - 1
Compiling error
#826 opened by aaethern - 0
- 0
Blue coin transparency/dither for blue coin previews
#684 opened by gheskett - 0
Crash Screen Displays Broken Crash Function
#768 opened by gheskett - 0
Rewrite `process_level_music_dynamics` to suck less
#743 opened by gheskett - 3
Missing vanilla level checks stuff / workarounds
#686 opened by gheskett - 3
- 0
- 0
- 0
level_cmd_load_model_from_geo and process_geo_layout should have debug assertions
#570 opened by thecozies - 1
error 0x800f080c ?
#741 opened by Mrmaxidepapel - 11
Better pause screen options menu
#562 opened by axollyon - 1
Remove backup save files
#561 opened by axollyon - 0
Textures don't generate .inc.c files
#584 opened by gheskett - 0
Deprecate `handle_special_dialog_text()`
#550 opened by gheskett - 0
More robust console check
#663 opened by mpharoah - 6
- 9
OSINSERTTIMER Crash
#679 opened by gheskett - 2
Mat stack light script breaks fast64 tile scrolling
#582 opened by gheskett - 0
- 4
- 0
Revert downwarping (except for Bowser)
#637 opened by gheskett - 1
Error: invalid initializer
#607 opened by ACIDULATED - 3
Failure to install dependencies
#581 opened by TheMingo888 - 2
- 0
Fix compiler warnings for Flips
#635 opened by gheskett - 2
Can't compile
#641 opened by Darkpepito - 0
Skipping floor sorting causes issues
#638 opened by gheskett - 1
- 1
shade_screen breaks when a dialog box is open
#610 opened by Arceveti - 2
Exiting course to the current course crashes the game
#565 opened by Reonu - 1
Wet Dry World Crashes on Entry
#615 opened by gheskett - 0
Klepto doesn't spawn transparent star
#621 opened by gheskett - 1
Enabling Mario Head decimates the profiler
#617 opened by gheskett - 1
Object shadows crash over dynamic collision
#612 opened by gheskett - 0
Prevent transition looping
#586 opened by gheskett - 1
Koopa shells despawning
#583 opened by gheskett - 3
- 0
Objects don't unload outside of some rooms.
#598 opened by Arceveti - 0
- 1
- 0
Collision in TTM
#587 opened by gheskett - 0
Split `segment2.c` into multiple files
#549 opened by gheskett - 0
Additional Future Goals for `BETTER_REVERB`
#571 opened by gheskett - 0
Framework for defining menus modularly
#563 opened by axollyon