Issues
- 1
Introduce Utility tools
#242 opened - 0
Improve allocation management
#241 opened - 0
Introduce Render Target specification.
#240 opened - 0
Introduce Shader specification.
#239 opened - 0
Improve Release and Debug builds
#238 opened - 0
- 1
- 0
- 0
- 0
- 0
- 0
- 0
- 0
Potential Timeout due WaitForExecution()
#222 opened - 0
Use VulkanMemoryAllocator SDK
#221 opened - 0
Add Sampler to BufferImage
#220 opened - 0
Revisit Texture2D implementation/abstraction
#219 opened - 0
Remove Glad dependency
#218 opened - 0
- 0
Allocated buffers (Device memory, Image, ImageView, etc) don't get release at exit time gracefully
#216 opened - 0
Switching to Vulkan API
#214 opened - 1
- 0
- 0
Add popup of light option creation
#202 opened - 3
- 3
- 0
- 0
- 1
Improve Log UI Component
#186 opened - 0
- 0
Make the rendering pipeline multi-threaded
#172 opened - 0
Introduced rendering pipeline
#171 opened - 0
Introduce lighting support
#169 opened - 0
Introduce a template shader during build process
#167 opened - 2
- 0
Introduce Emission map in standard material
#165 opened - 0
- 0
Add Assimp as submodule
#161 opened - 0
Add EnTT as submodule
#158 opened - 0
split 2D and 3D scenes implementation
#155 opened - 0
Implement Uniform Buffer
#154 opened - 1
- 0
Add Project view component
#152 opened - 0
Add Inspector view component
#151 opened - 0
Add Heriarchy view component
#150 opened - 0
Add Log view component
#149 opened - 0
Add Imgui Gizmo component
#148 opened - 0
- 0
- 0
add clangFormat in CI pipeline
#145 opened