JessAtUnity's Stars
syncthing/syncthing
Open Source Continuous File Synchronization
lerna/lerna
:dragon: Lerna is a fast, modern build system for managing and publishing multiple JavaScript/TypeScript packages from the same repository.
git-lfs/git-lfs
Git extension for versioning large files
tpope/vim-pathogen
pathogen.vim: manage your runtimepath
actions/starter-workflows
Accelerating new GitHub Actions workflows
mxgmn/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
PyGithub/PyGithub
Typed interactions with the GitHub API v3
MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
AutoFixture/AutoFixture
AutoFixture is an open source library for .NET designed to minimize the 'Arrange' phase of your unit tests in order to maximize maintainability. Its primary goal is to allow developers to focus on what is being tested rather than how to setup the test scenario, by making it easier to create object graphs containing test data.
Unity-Technologies/BoatAttack
Demo Project using the Universal RP from Unity3D
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
Openarl/PathOfBuilding
Offline build planner for Path of Exile.
xolox/vim-notes
Easy note taking in Vim
Edditoria/markdown-plus-plus
Markdown syntax highlighting for Notepad++, by customized UDL file (user defined language)
ubisoft/mixer
Add-on for real-time collaboration in Blender.
adrian-miasik/unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
michaelnoonan/inputsimulator
Windows Input Simulator (C# SendInput Wrapper - Simulate Keyboard and Mouse)
vaab/gitchangelog
Creates a changelog from git log history.
Unity-Technologies/unity-cache-server
Unity CacheServer optimized for multi-client local networks
NVlabs/flip
A tool for visualizing and communicating the errors in rendered images.
nbuilder/nbuilder
Rapid generation of test objects in .NET
Kink3d/kMotion
Motion Blur for Unity's Universal Render Pipeline.
ray-cast/UnityVOXFileImport
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
socialpoint-labs/unity-yaml-parser
Python3 library to manipulate Unity serialized files from outside the Unity Editor.
kronpano/BrowserSynth
A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal rendering
boblauer/GitHubPlus
Add custom fields to your GitHub issues!
nholden/modified-file-filter-action
Modified File Filter for GitHub Actions
Unity-Technologies/com.unity.testframework.graphics
jasonwebb/unity-space-colonization
Unity implementation of the space colonization algorithm to generate organic branching structures.
jimhester/test-glfs