Pinned Repositories
07-Glitch-Garden-Original
Glitch Garden demo game from the Complete Unity Developer 2D course (http://gdev.tv/cudgithub). For our students to download the end-state of projects.
2D-Character-Controller
Free 2D Character Controller for Unity.
2d-gamedemo-robodash
Robodash!
2d-techdemos
Tech Demos for Unity 2D Features
abelkhan
分布式游戏服务器框架
IntelliJ-Lua
Lua IDE for IntelliJ IDEA
MMAbilitySystem_Vol2
UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
Unity3DGameResource
Unity3D assetbundle resources API
JiYangJi's Repositories
JiYangJi/MMAbilitySystem_Vol2
JiYangJi/UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
JiYangJi/abelkhan
分布式游戏服务器框架
JiYangJi/awesome-gameserver-cn
中文游戏服务器资源大全
JiYangJi/charts
TrueNAS SCALE Apps Catalogs & Charts
JiYangJi/cscore
cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.
JiYangJi/CSharp.lua
The C# to Lua compiler
JiYangJi/DotRecast
C# Recast Detour is a navigation mesh toolkit for games, Unity3D and servers.
JiYangJi/DOTS-Stackray
Extending DOTS
JiYangJi/DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
JiYangJi/dreamoving-project
Official implementation of DreaMoving
JiYangJi/EntityComponentSystemSamples
JiYangJi/ET
Unity3D Client And C# Server Framework
JiYangJi/gamedev-resources
An updated collection of useful resources to resources to design, develop and market games.
JiYangJi/games
:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
JiYangJi/https---github.com-fcscript-public
JiYangJi/huatuo
零成本、高性能的unity c#的热更新方案。 Zero-cost, high-performance unity c# hot update solution
JiYangJi/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
JiYangJi/lede
Lean's LEDE source
JiYangJi/LuaProfiler-For-Unity
JiYangJi/m3u
JiYangJi/minigame-unity-webgl-transform
JiYangJi/OpenGraphic
Graphic Engine & Game Engine lists
JiYangJi/pdf
编程电子书,电子书,编程书籍,包括C,C#,Docker,Elasticsearch,Git,Hadoop,HeadFirst,Java,Javascript,jvm,Kafka,Linux,Maven,MongoDB,MyBatis,MySQL,Netty,Nginx,Python,RabbitMQ,Redis,Scala,Solr,Spark,Spring,SpringBoot,SpringCloud,TCPIP,Tomcat,Zookeeper,人工智能,大数据类,并发编程,数据库类,数据挖掘,新面试题,架构设计,算法系列,计算机类,设计模式,软件测试,重构优化,等更多分类
JiYangJi/PureScript
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
JiYangJi/QFramework
Your first K.I.S.S Unity 3D Framework.
JiYangJi/stable-diffusion
A latent text-to-image diffusion model
JiYangJi/Unity-Obfuscator
Unity代码混淆插件
JiYangJi/UnityMMO
an unity mmo demo, base on ecs(game play), xlua(ui)
JiYangJi/UtinyRipper
GUI and API library for working with Engine assets, serialized and bundle files