Pinned Repositories
07-Glitch-Garden-Original
Glitch Garden demo game from the Complete Unity Developer 2D course (http://gdev.tv/cudgithub). For our students to download the end-state of projects.
2D-Character-Controller
Free 2D Character Controller for Unity.
2d-gamedemo-robodash
Robodash!
2d-techdemos
Tech Demos for Unity 2D Features
abelkhan
分布式游戏服务器框架
IntelliJ-Lua
Lua IDE for IntelliJ IDEA
MMAbilitySystem_Vol2
UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
Unity3DGameResource
Unity3D assetbundle resources API
JiYangJi's Repositories
JiYangJi/07-Glitch-Garden-Original
Glitch Garden demo game from the Complete Unity Developer 2D course (http://gdev.tv/cudgithub). For our students to download the end-state of projects.
JiYangJi/2D-Character-Controller
Free 2D Character Controller for Unity.
JiYangJi/2d-techdemos
Tech Demos for Unity 2D Features
JiYangJi/AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets.
JiYangJi/Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
JiYangJi/BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
JiYangJi/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
JiYangJi/core
Home repository for .NET Core
JiYangJi/DeepLearning-500-questions
深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为15个章节,近20万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系scutjy2015@163.com 版权所有,违权必究 Tan 2018.06
JiYangJi/flutter
Flutter makes it easy and fast to build beautiful mobile apps.
JiYangJi/GameFramework
This is a game framework based on Unity 5.3 and later versions.
JiYangJi/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
JiYangJi/litjson
JSON library for the .Net framework
JiYangJi/LWRP-CustomRendererExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
JiYangJi/mono
Mono open source ECMA CLI, C# and .NET implementation.
JiYangJi/NavMeshComponents
High Level API Components for Runtime NavMesh Building
JiYangJi/protobuf
Protocol Buffers - Google's data interchange format
JiYangJi/The-Adventures-of-Blob
A work-in-progress Metroidvania style game with RPG elements, made with Unity and C#.
JiYangJi/UGATIT
Official Tensorflow implementation of U-GAT-IT: Unsupervised Generative Attentional Networks with Adaptive Layer-Instance Normalization for Image-to-Image Translation
JiYangJi/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
JiYangJi/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
JiYangJi/Unity-Weld
MVVM-style data-binding system for Unity.
JiYangJi/Unity-Weld-Examples
An example Unity project that demonstrates Unity-Weld.
JiYangJi/UnityCsReference
Unity C# reference source code
JiYangJi/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
JiYangJi/UnityPlayground
Unity效果合集
JiYangJi/UnityVertexDeformation
Mesh Deformation with Vertex Shader
JiYangJi/UnityVisualizations
Collection of shaders and visual effects created for Unity 3D.
JiYangJi/Vapor
Volumetric Fog for Unity
JiYangJi/xlua-framework
Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类