JipBoesenkool's Stars
webui-dev/webui
Use any web browser or WebView as GUI, with your preferred language in the backend and modern web technologies in the frontend, all in a lightweight portable library.
vpand/icpp
Running C++ in anywhere like a script.
PacktPublishing/3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
webui-dev/zig-webui
Use any web browser or WebView as GUI, with Zig in the backend and modern web technologies in the frontend, all in a lightweight portable library.
SasLuca/raylib-cmake-template
A minimal project template for raylib using CMake that works well in CLion & Visual Studio.
mattiasgustavsson/print-effect
Emulating old comic book print
simtactics/mysimulation
My Simulation is an experimental open source multiplayer game based upon The Sims Online. It attempts to mimic the original game as closely as possible while extending it with new features.
daddesio/Niotso
(ARCHIVED) Niotso is the “New Implementation of The Sims Online”, aiming to restore The Sims Online as free software.
Afr0Games/Project-Dollhouse
A project aiming to rebuild TSO (The Sims Online) from the ground up. Inspired by CorsixTH.
CorsixTH/CorsixTH
Open source clone of Theme Hospital
drh/cii
C Interfaces and Implementations
root-project/cling
The cling C++ interpreter
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
ASDAlexander77/TypeScriptCompiler
TypeScript Compiler (by LLVM)
joonspk-research/generative_agents
Generative Agents: Interactive Simulacra of Human Behavior
ArthurSonzogni/OpenGL_CMake_Skeleton
:heart: A ready to use cmake skeleton using GLFW, Glew and glm. :+1:
DiligentGraphics/DiligentFX
High-level rendering components
ASDAlexander77/TypeScript2Cxx
TypeScript to C++
Mojang/ore-ui
💎 Building blocks to construct game UIs using web tech.
cpp-best-practices/cmake_template
CMake for C++ Best Practices
google/fplbase
Cross platform low level rendering and I/O library
DivyamAhuja/cmake-emscripten-sdl2-boilerplate
Boilerplate C++ code for using CMake with SDL2 and Emscripten
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
id-Software/Quake-2
Quake 2 GPL Source Release
weigert/TinyEngine
Tiny OpenGL Wrapper / 3D Engine in C++
PacktPublishing/Mastering-Graphics-Programming-with-Vulkan
ange-yaghi/direct-to-video
Easily write MP4 videos from a C++ application.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
jasonliang-dev/entity-component-system
Archetype based ECS
ken-noland/SimpleRTTR
Run Time Type Reflection