JohnByrneJames
Web Developer living and working in London. Currently working as Junior Software Engineer but mostly use MVC .NET, C#, JS and SQL in day to day.
London, SE16
Pinned Repositories
AdventureGame
Coursework for 'Game Programming with C++' and was created using Unreal Engine 4, version 4.21.1. The main focus of this work was to create a small game using C++, with as little blueprints as possible.
Airport_Project
This is a collaborative Project we undertook using Python and SQL databases.
Ansible
Ansible - automation tool for configuration management, playbook provisioning of multiple machines simulatenously. AWS Creation of Services such as EC2 and VPC.
ApexInventory
ApexInventory is a Web Application for Documenting, Managing and Organising any form of Inventory.
GamesLab
Coursework for 'Games Design & Development' course, the purpose of this exercise it to test various capabilities of the games engine such as Physics, transformations, ray-tracing and how it works with C#.
MVC_Flask
This Repo contains MVC style integration of a web app from Python. Including a Login and Quiz System.
ProgrammerCalculator
Programmers Calculator created for C++ Programming Course in Second year of University.
SpartaGlobalRepo
This is a GitHub Directory to facilitate the material, notes and programming that has been done during my DevOp Training at SpartaGlobal.
VM_Proxy_Machine
Virtual Machine using NGINX and setting web app on default port 80 using reverse proxy
MobileSpacePuzzleGame
A mobile game written in Unity. UoG Coursework.
JohnByrneJames's Repositories
JohnByrneJames/AdventureGame
Coursework for 'Game Programming with C++' and was created using Unreal Engine 4, version 4.21.1. The main focus of this work was to create a small game using C++, with as little blueprints as possible.
JohnByrneJames/GamesLab
Coursework for 'Games Design & Development' course, the purpose of this exercise it to test various capabilities of the games engine such as Physics, transformations, ray-tracing and how it works with C#.
JohnByrneJames/ProgrammerCalculator
Programmers Calculator created for C++ Programming Course in Second year of University.
JohnByrneJames/DatabaseHospital
This is the OracleSQL files used to initialize and populate the planned database for the Hospital (Coursework Scenario)
JohnByrneJames/oop_inheritance
JohnByrneJames/oop_polymorphism
JohnByrneJames/student_data_abstraction
JohnByrneJames/student_data_encapsulation
JohnByrneJames/student_data_inheritance
student_data_abstraction
JohnByrneJames/student_data_polymorphism
JohnByrneJames/ZombieSurvival
Final coursework for 'Games Design & Development' course, this was a created using Unity 5's Collaboration tool. It is a Isometric shooter that features multiple abilities, and fairly straight-forward game play. Here I made use of Unity's Nav-Mesh to create the navigation for the enemies.