JustinFincher
a.k.a Haotian Zheng. SwiftUI at Apple, Indie Dev at FinGameWorks (afk), WWDC 18/20/22 Scholar, CMU INI Alumnus
AppleMountain View, CA
JustinFincher's Stars
commaai/openpilot
openpilot is an operating system for robotics. Currently, it upgrades the driver assistance system on 275+ supported cars.
vernesong/OpenClash
A Clash Client For OpenWrt
ExistentialAudio/BlackHole
BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
felixrieseberg/macintosh.js
🖥 A virtual Apple Macintosh with System 8, running in Electron. I'm sorry.
groue/GRDB.swift
A toolkit for SQLite databases, with a focus on application development
vt-vl-lab/3d-photo-inpainting
[CVPR 2020] 3D Photography using Context-aware Layered Depth Inpainting
google/grafika
Grafika test app
setchi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
jordansinger/SwiftUI-Kit
A SwiftUI system components and interactions demo app
saket/cascade
Nested popup menus with smooth height animations for Android
frainzy1477/luci-app-clash
Luci interface for Clash Openwrt
knowm/XChart
XChart is a light-weight Java library for plotting data.
Habrador/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
LiquidPlayer/LiquidCore
Node.js virtual machine for Android and iOS
saki4510t/AudioVideoRecordingSample
Simultaneous audio and video recording sample using MediaCodec/MediaMuxer
Unity-Technologies/HLODSystem
kirill-grouchnikov/radiance
Building modern, elegant and fast Swing applications
ellioman/Indirect-Rendering-With-Compute-Shaders
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
fintelia/terra
A large scale terrain rendering library written in Rust
sienaiwun/TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
MozillaReality/servo-unity
INACTIVE - Servo for Unity - experimental
Scrawk/Phillips-Ocean
A ocean using Phillips spectrum in Unity
ManagedBass/ManagedBass
.Net Wrapper for 'Bass' Audio Library
votetake/vue-unity-webgl
Unity 3d Component for VueJS
ice1000/jimgui
:sparkling_heart: Pure Java binding for dear-imgui
skyzh/raytracer-tutorial
raytracer project for PPCA 2020
junyuecao/AndroidScreenRecordAndCrop
A simple demo to demonstrate how to record screen using MediaProjectionManager and crop the video using OpenGL ES when recording on Android. Also record audio from microphone.
wrld3d/wrld-themes
Customises the look and feel of the environment (textures, lighting etc.) for WRLD SDK
EasyJellySniper/Checkerboard-Rendering-Deferred
Rendering on quarter size's 2X MSAA target, and reconstruct frame after rendering.