KaiwenJon's Stars
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
NVIDIA/cccl
CUDA Core Compute Libraries
0burak/imperial_hft
alanjian85/raster-i
A 3D FPGA GPU for real-time rasterization with a tile-based deferred rendering (TBDR) architecture, featuring transform & lighting (T&L), back-face culling, MSAA anti-aliasing, ordered dithering, etc.
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
openMVG/openMVG
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
turanszkij/WickedEngine
3D engine with modern graphics
KMint1819/react-native-share-menu
A module for React Native that adds your app to the share menu of the device
UMich-CURLY-teaching/UMich-ROB-530-public
UMich 500-Level Mobile Robotics Course