Issues
- 4
- 2
- 2
- 1
- 1
Stuck in memory._retrieve when batch size > 32
#82 opened by jiwoongim - 4
Future improvements
#23 opened by jaromiru - 2
- 1
The problem about training with GPU
#78 opened by Hugh-Cai - 1
Evaluate the pretrained model
#77 opened by Yingdong-Hu - 1
Running Rainbow on a Cluster
#72 opened by FarhaParveen919 - 3
[question] Training speed
#71 opened by stringie - 1
- 1
load a model
#69 opened by zyzhang1130 - 1
Delayed reward
#68 opened by zyzhang1130 - 2
--learn-start
#67 opened by zyzhang1130 - 5
disable env.reset() after every episode
#66 opened by zyzhang1130 - 2
To run a demo
#65 opened by zyzhang1130 - 4
Policy and reward function
#63 opened by zyzhang1130 - 1
rainbow for multiagent setting
#62 opened by zyzhang1130 - 1
ploting the result
#64 opened by zyzhang1130 - 1
Noob Question : Need help running the code. It seems to be running for forever.
#61 opened by YousufAzadSami - 1
- 2
Taking the max over step frame buffer
#59 opened by guydav - 8
Is the evluation procedure different?
#57 opened by guydav - 5
Add ability to resume training
#27 opened by Kaixhin - 1
Hyper parameter
#56 opened by jiafei1224 - 4
- 1
Building the environment with DeepMind wrappers
#53 opened by bmazoure - 2
Pre-trained models param mismatch
#54 opened by asaran - 4
Human-expert normalized scores
#52 opened by ThisIsIsaac - 1
- 2
Suggestions for improving training speed (especially when input data is large)
#48 opened by Robotwithsoul - 2
- 1
Zero-filling tensors to reset state buffer
#47 opened by ThisIsIsaac - 1
Please create documentation for --render
#46 opened by jkterry1 - 0
Typo in readme
#44 opened by jkterry1 - 1
- 4
- 1
memory file stuck in the while loop
#41 opened by imansaj - 0
Pinned memory experience replay
#38 opened by Kaixhin - 1
float state?
#37 opened by gorogm - 2
About Episodic Life at Test Phase
#36 opened by zmonoid - 1
Same action in multi-agent environment
#32 opened by lyp741 - 1
Valid or Same padding in Conv2D?
#34 opened by marintoro - 0
Async queue for testing
#31 opened by Kaixhin - 1
- 13
Performance of release v1.0 on Space Invaders
#26 opened by marintoro - 3
- 1
- 0
Detach or not on Quantile loss?
#22 opened by hohoCode