KdotJPG/Simply-Improved-Terrain
Rewrites terrain generation components in Minecraft to improve their visual results.
JavaMIT
Issues
- 2
- 10
Seems to prevent the promenade dark amaranth forest from appearing. [1.20.1]
#31 opened by Roadhog360 - 3
1.18.2, 1.19, 1.20: TODO and Done
#23 opened by KdotJPG - 2
Crash with Fabric Seasons: Mixin transformation of net.minecraft.class_3085 failed
#30 opened by Sarund9 - 14
- 2
Mixin conflict with Repurposed Structures
#29 opened by SmittyTheGod - 0
1.16, 1.17 TODO and Done
#27 opened by KdotJPG - 2
- 4
Crashes with Terralith
#20 opened by gniftygnome - 9
YUNG's Better Caves overwrites this mod
#10 opened by Pannoniae - 2
Support for Overworld Two.
#26 opened by MagmaBro123 - 2
- 1
Incompatibility with aerial hell
#24 opened - 2
- 2
Crashes with Roadrunner.
#25 opened by MagmaBro123 - 2
Config Options for adjusting world gen
#15 opened by Angular-Angel - 1
- 5
Conflict with BetterEnd crash
#17 opened by IK4MS - 6
World freezes randomly
#16 opened by legosteenjaap - 13
Conflict with CaveBiomesApi
#11 opened by KKotik - 2
Long distance terrain checks in structures crashes (With Repurposed Structures 1.17.1)
#18 opened by TelepathicGrunt - 4
[Server crash] Crash during server start -possibly related to mods changing 1.18s world height feature-
#14 opened by Andyghandi - 3
Crashes when loading into world (1.17)
#13 opened by legosteenjaap - 16
Simply Improved Terrain prevents modded end biomes from generating when certain combinations of mods are installed
#3 opened by NJL5390 - 1
- 1
- 2
- 1
[Suggestion] getting rid of the floating chunks and blocks in overworld/nether generation
#5 opened by BugmanBugman - 4