KevinComerford's Stars
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
borisdayma/dalle-mini
DALL·E Mini - Generate images from a text prompt
lucidrains/DALLE2-pytorch
Implementation of DALL-E 2, OpenAI's updated text-to-image synthesis neural network, in Pytorch
lucidrains/deep-daze
Simple command line tool for text to image generation using OpenAI's CLIP and Siren (Implicit neural representation network). Technique was originally created by https://twitter.com/advadnoun
BespokeSynth/BespokeSynth
Software modular synth
WolfireGames/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
DavidArayan/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Unity-Technologies/Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
quantum-visualizations/qmsolve
⚛️ A module for solving and visualizing the Schrödinger equation.
threedle/text2mesh
3D mesh stylization driven by a text input in PyTorch
diharaw/hybrid-rendering
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
radiatoryang/hedera
paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time
sebbbi/perftest
GPU texture/buffer performance tester
NVlabs/nvdiffmodeling
Differentiable rasterization applied to 3D model simplification tasks
NVIDIAGameWorks/RTXDI
EricFreeman/DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
Kavex/GlueIT
:art: Simple SpriteSheet Tool
Kink3d/kMotion
Motion Blur for Unity's Universal Render Pipeline.
HackerPoet/HyperEngine
The Non-Euclidean Unity Backend for Hyperbolica
PhilS94/Unity-Procedural-IK-Wall-Walking-Spider
A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.
cghezhang/ManipNet
ManipNet: Neural Manipulation Synthesis with a Hand-Object Spatial Representation - SIGGRAPH 2021
naelstrof/SkinnedMeshDecals
An example of rendering decals on SkinnedMesh Renderers in Unity.
zulubo/SkinGore
Dynamic Gore and Injuries system for Unity
JPBotelho/Raymarched-Fractals
Mandelbulb, Juliabulb, Julia, Mandelbox, Sierpinski Piramid
google-research-datasets/synthetic-fur
A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.
Error-mdl/UnityGaussianTex
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
Fidifis/Channel-packing
software to pack textures into image RGBA channels
rafael-fuente/sightpy-weekend-raytracer
This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
wangningbei/codeConstStorage
jinincarnate/unity-scrollbar-buttons
A naive approach to implement smooth scrolling on Unity's Scroll Rect with buttons as unity doesn't provide buttons on its scroll bar