Issues
- 1
Clarify discarded expressions of uniform block reference through instance name only
#3644 opened by kkinnunen-apple - 1
- 2
WebGL is missing interface for offscreen context that has commit() method
#3638 opened by kkinnunen-apple - 5
Clarify OffscreenCanvas.transferToImageBitmap and preserveDrawingBuffer
#3612 opened by kkinnunen-apple - 0
Clarify draw calls with incompatible render targets
#3623 opened by lexaknyazev - 1
- 1
precision qualifier bug in pre_decrement tests
#3525 opened by anholt - 2
Mixin members cannot have defaults
#3540 opened by annevk - 12
- 1
- 0
Google Earth Studio app
#3629 opened by Jere7 - 2
Webgl texture using drm protected video
#3485 opened by Hakai-Shin - 1
- 0
Remove usage of the Theora codec
#3616 opened by padenot - 0
Test sampling from incomplete integer textures
#3622 opened by lexaknyazev - 5
- 12
- 1
Line drawing / clipping in deqp/functional/gles3/clipping.html fails on all Intel ChromeOS devices
#3611 opened by kenrussell - 8
- 1
- 2
Adding support for High Dynamic Range (HDR) imagery to HTML Canvas: a baseline proposal
#3545 opened by palemieux - 1
DEPTH_STENCIL_ATTACHMENT: should different images of the same object return the object as gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
#3580 opened by kkinnunen-apple - 0
DEPTH_STENCIL_ATTACHMENT should be tested to behave as expected when the attachment object has been deleted
#3582 opened by kkinnunen-apple - 6
Texture feedback restrictions are over zealous
#3577 opened by greggman - 1
unexpected result after a for loop in a shader
#3544 opened by letochagone - 1
WebGL Specification
#3532 opened by letochagone - 0
Texture distortion
#3564 opened by MyShallowTime - 0
IDL contains typedefs nested in interface
#3561 opened by depp - 1
No new extensions (mostly)
#3559 opened by greggman - 1
[webgl2] Web IDL validation errors
#3543 opened by autokagami - 0
WebGLObject is specified in IDL but none of the implementations implement it
#3542 opened by kkinnunen-apple - 8
devicePixelRatio
#3537 opened by letochagone - 3
Using Float16Array
#3531 opened by bakkot - 7
Standardize tests to support asynchronous excecution
#3534 opened by bsheedy-work - 5
consider glPolygonMode
#3533 opened by kipodon - 2
Clarify `invariant gl_FragCoord` for WebGL2
#3518 opened by grovesNL - 3
Contribution guidelines do not mention CLA
#3526 opened by kkinnunen-apple - 1
all links to OpenGL ES 2.0 fail.
#3522 opened by letochagone - 3
Does spec need to be clear about \0 in strings
#3496 opened by greggman - 0
- 5
Tests fail/hang with content security policy errors
#3513 opened by aardgoose - 0
Add [AllowResizable] to various WebGL APIs
#3510 opened by kenrussell - 2
RGB(A)8 renderbuffers on WebGL 1.0
#3475 opened by lexaknyazev - 2
Add non-normative note to multi-draw extensions about types of typed arrays
#3506 opened by kenrussell - 2
Please re-verify the names of EXIF orientation images
#3504 opened by kenrussell - 4
Should check disjoint after available is true in EXT_disjoint_timer_query_webgl[2] samples?
#3497 opened by qjia7 - 2
How to add a large number of test items in the include option of conformance-suites's url
#3493 opened by shliar - 1
Evaluate skipped dEQP tests
#3477 opened by lexaknyazev - 2
Allow extra IDL members when appropriate
#3479 opened by lexaknyazev - 3
Problems when running conformance.py
#3481 opened by didiHe