Issues
- 4
[linux + vulkan] Optimizer error
#102 opened by sh-dave - 7
- 2
Add SPIRV-Tools Optimizer pass
#63 opened by luboslenco - 1
D3D11 unable to set texture parameters
#97 opened by luboslenco - 6
- 3
- 5
transpose for glsl110/Linux
#50 opened by RobDangerous - 1
Metal Shader fails to compile on macos
#95 opened by tcdude - 1
- 1
- 0
- 0
- 0
- 0
- 0
- 6
gl_VertexID broken on Vulkan
#84 opened by luboslenco - 3
Vulkan textures broken
#83 opened by luboslenco - 2
GLSL -> HLSL issue with sampler2D arrays
#46 opened by posxposy - 1
Support HLSL geometry shaders
#53 opened by luboslenco - 1
Error X3018: invalid subscript. [GLSL -> HLSL]
#47 opened by posxposy - 6
Description
#19 opened by attilaz - 1
HLSL vector component mangled
#62 opened by luboslenco - 0
- 0
Unable to set uniform of type int for SPIRV
#72 opened by luboslenco - 2
- 1
Unable to compile glsl into version 330 - Unknown identifier 'binding' in layout
#75 opened by luboslenco - 8
- 1
- 1
- 3
Unable to use multiple sampler uniforms
#66 opened by luboslenco - 1
- 5
GL_NV_geometry_shader_passthrough extension
#48 opened by luboslenco - 3
HLSL slow compile
#61 opened by luboslenco - 0
Write #defines telling target language
#56 opened by luboslenco - 1
Support HLSL compute shaders
#54 opened by luboslenco - 5
Setting float/int precision
#51 opened by luboslenco - 1
Unable to set gl_ViewportIndex
#49 opened by luboslenco - 3
HLSL missing functions
#44 opened by luboslenco - 1
HLSL/D3D11 maximum constant size
#43 opened by luboslenco - 2
directx build error
#39 opened by juakob - 7
Problem with matrix in Flash
#37 opened by RobDangerous - 3
agal OpAccessChain wrong result
#35 opened by juakob - 1
Wrong Shader Version on Linux
#2 opened by qtux