hlsl
There are 507 repositories under hlsl topic.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Blinue/Magpie
A general-purpose window upscaler for Windows 10/11.
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
crosire/reshade
A generic post-processing injector for games and video software.
dfranx/SHADERed
Lightweight, cross-platform & full-featured shader IDE
shader-slang/slang
Making it easier to work with shaders
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
google/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
przemyslawzaworski/Unity3D-CG-programming
Various shaders.
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
kirevdokimov/Unity-UI-Rounded-Corners
These components and shaders allow you to add rounded corners to UI elements!
BalazsJako/ImGuiColorTextEdit
Colorizing text editor for ImGui
Gargaj/Bonzomatic
Live shader coding tool and Shader Showdown workhorse
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
elnormous/ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
redorav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
polymonster/pmtech
Lightweight, multi-platform, data-oriented game engine.
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
PiMaker/rvc
A 32-bit RISC-V emulator in a shader (and C)
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Gaolingx/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
marcozakaria/URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
rocksdanister/weather
Windows native weather app powered by DirectX12 animations
Devsh-Graphics-Programming/Nabla
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
tgjones/HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
aras-p/hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
septag/glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
yoship1639/UniToon
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
laurentlb/shader-minifier
Minify and obfuscate GLSL or HLSL code