hlsl
There are 421 repositories under hlsl topic.
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Blinue/Magpie
An all-purpose window upscaler for Windows 10/11.
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
dfranx/SHADERed
Lightweight, cross-platform & full-featured shader IDE
crosire/reshade
A generic post-processing injector for games and video software.
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
google/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
shader-slang/slang
Making it easier to work with shaders
przemyslawzaworski/Unity3D-CG-programming
Various shaders.
BalazsJako/ImGuiColorTextEdit
Colorizing text editor for ImGui
Gargaj/Bonzomatic
Live shader coding tool and Shader Showdown workhorse
kirevdokimov/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
QianMo/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
elnormous/ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
polymonster/pmtech
Lightweight, multi-platform, data-oriented game engine.
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
PiMaker/rvc
A 32-bit RISC-V emulator in a shader (and C)
marcozakaria/URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Pjbomb2/TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
aras-p/hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
tgjones/HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
septag/glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
yoship1639/UniToon
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
Gaolingx/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
mellinoe/ShaderGen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
redorav/hlslpp
Math library using hlsl syntax with SSE/NEON support
Devsh-Graphics-Programming/Nabla
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
JoshuaLim007/Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
rocksdanister/weather
Windows native weather app powered by DirectX12 animations