aras-p/hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
C++NOASSERTION
Issues
- 3
Can't build on Ubuntu 15.10
#69 opened by Victoralm - 4
Howto section on README.md
#75 opened by MarianoGnu - 0
How do I use this from the Command Line?
#76 opened by swuth - 2
Is the description accurate?
#65 opened by computerquip - 1
-fPIC on linux x86_64?
#46 opened by TurkeyMan - 2
::malloc has not been declared
#44 opened by TurkeyMan - 5
Compiling on linux?
#45 opened by TurkeyMan - 3
Trouble building on linux
#62 opened by stuaxo - 3
Compilation issue with Yacc 3.0.2
#54 opened by arcanis - 3
Some tests fail under mesa, need to ask for GL core context for GLSL 1.50 support
#64 opened by stuaxo - 1
std::min not found error on VS2013.
#56 opened by gregshasaliedown - 2
memory leak at glslOutput.cpp
#58 opened by crazii - 0
Assigning values to xll_matrixindex_mf3x3_i()
#55 opened by l0ne5tar - 0
Building for iOS (7)
#48 opened by jdx-john - 2
linux lib is huge (12.4mb)
#47 opened by TurkeyMan - 0
Targetting v140 doesn't seem to work
#43 opened by TurkeyMan - 0
empty string crash
#42 opened by TurkeyMan - 2
Error in /contrib/glslopt/Main.cpp; type casting between bool and glslopt_target
#39 opened by athanclark - 0
Can't compile with MinGW
#31 opened by TheSHEEEP - 0
Improper conversion non square matrices
#29 opened by tantra35 - 2
improper russian coments parsing
#28 opened by tantra35 - 3
Request: Can you add a stand alone executable interface compatible (or similar) to the previous HLSL2GLSL exe?
#4 opened by krisnye - 1
Implicit compile-type casting not working
#27 opened by philip-peterson - 0
Default parameters are ignored
#25 opened by aras-p - 0
- 0
Missing few intrinsics like isinf(), isnan()
#23 opened by aras-p - 0
Samplers as function parameters
#22 opened by aras-p - 0
Sampler array initialization
#21 opened by aras-p - 0
- 1
SIGABRT when running tests
#15 opened by benwad - 0
Please support round
#11 opened by philip-peterson - 0
float mul(vec3, vec3)
#7 opened by GregorGullwi