Pinned Repositories
Code-Red
A Graphics Interface for DirectX12 and Vulkan
directx12-wrapper
a sweet wrapper of DirectX12.
IGP-DirectX12-Chinese
Introduction to 3D Game Programming with DirectX 12 Chinese Translation
LCG-Lab
Link's Compute Graphics Lab
meta-scene
import/export different scene data.
Qemu-User-Installation-Tutorial
Tutorial of qemu-user mode.
rainbow
core of rainbow-renderer
rainbow-renderer
a simple physical based rendering renderer.
raytracing-gpu
toy path-tracing with dx backend
SoftwareGraphics
Simple Software Render.
LinkClinton's Repositories
LinkClinton/IGP-DirectX12-Chinese
Introduction to 3D Game Programming with DirectX 12 Chinese Translation
LinkClinton/Code-Red
A Graphics Interface for DirectX12 and Vulkan
LinkClinton/rainbow-renderer
a simple physical based rendering renderer.
LinkClinton/directx12-wrapper
a sweet wrapper of DirectX12.
LinkClinton/raytracing-gpu
toy path-tracing with dx backend
LinkClinton/Qemu-User-Installation-Tutorial
Tutorial of qemu-user mode.
LinkClinton/SoftwareGraphics
Simple Software Render.
LinkClinton/meta-scene
import/export different scene data.
LinkClinton/LCG-Lab
Link's Compute Graphics Lab
LinkClinton/rainbow
core of rainbow-renderer
LinkClinton/Code-Red-Demo
Demos for Code-Red
LinkClinton/LightEntities
Simple and Light Entity-Component System
LinkClinton/LRTR-Lab
Link's Real-Time Rendering Lab.
LinkClinton/purezento
a simple graphics libaray to draw simple objects and interactive it with commands.
LinkClinton/alg-dat
Algorithm and Data structure, A&D
LinkClinton/cs2h
bring your shader to c++ header-file
LinkClinton/MinesweeperVersus
A Minesweeper Game for AI and Mod.
LinkClinton/AlgDatDemo
Some demos for algorithm and data structure with graphics. It is used for DA course.
LinkClinton/lets-get-arrested
This project is intended to protest against the police in Japan
LinkClinton/LinkClinton
LinkClinton/MapDesigner
A map maker by using PixelWorldEngine
LinkClinton/oops-sdu.cn
山东大学(青岛)oops 计算机社官网
LinkClinton/oops_2019
2019 纳新使用
LinkClinton/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
LinkClinton/PixelWorldEngineSample
PixelWorldEngine's Sample
LinkClinton/repository-data
store the unnecessary data of my repositories
LinkClinton/Usagi
LinkClinton/UsagiBuild
LinkClinton/UsagiECS
ECS from https://github.com/YukinoHayakawa/Usagi
LinkClinton/vcpkg
C++ Library Manager for Windows, Linux, and MacOS