Investigate Model::displace() possibilities
NIA opened this issue · 0 comments
NIA commented
This method can probably be used in addition to Model::hit to transform collisions to model. Try to make a demo for it and also answer these questions:
- probably it should apply displacements more accurately? (averaging if multiple displacements for one vertex?)
- think about physical nature of such displacement - doesn't it violate conservation of energy/momentum/...?
- maybe it should look more like Model::hit? Do we need a new kind of reaction for this?